Once again, most of my week has been dedicated to the script for GENBA no Kizuna‘s fourth chapter and, at this point, I can definitely say that it’s going to be the longest one. As of right now, it’s sitting at ~53,000 words which is almost the same length as the second chapter (~58,000 words) …
Tag Archive: Background Art
Jul 16
Weekly Update #413: BG Art Progress
As mentioned in last week’s blog post, I’ve gotten back into background art, as chapter 4 will take us to some new locations within the Kaseki residence, and the first background I’ve decided to tackle is by far the simplest out of all the new ones required. Gotta start out chill and easy to slowly …
Sep 25
Weekly Update #371: Sprite, BG & CG Progress
As you can see from the image above, we now have another new variation of the lobby background, this time with one of the doors open, giving us a look into the main hall. This one is also used for the flashback scenes in chapter 2. When Himatsu asks Raptor Pack Productions how the incident …
Jun 05
Weekly Update #355: GENBA Chapter I Update
In last week’s blog post, I presented to you the changes we’ve recently made to the prologue of GENBA no Kizuna. Today, we’re going to do the same thing again, but this time in regards to the actual first chapter! With the prologue, I guess you can say that the changes made are overall very …
Mar 27
Weekly Update #345: Art Asset Progress
So, this week, I’ve decided to take a little break from writing and instead focused purely on asset work, mostly taking care of a few easier tasks. Among those was, for instance, the creation of some new, relatively simplistic backgrounds, in order to offer a little more visual variety. You know, just so you won’t …
Nov 21
Weekly Update #327: BGs, CGs, Sprites & WWH
After a bit more BG work, I have finally finished a variation for the 1st Floor Main Hall and one for the 2nd Floor Main Hall. That now only leaves one more variation of the 1st floor and all the necessary BGs for the first three chapters of GENBA are done! Hopefully, I can get …
Nov 14
Weekly Update #326: GENBA Background Progress
Alright, after a bit more work, I have finally finished the background for the second floor of the main hall and, along with it, adjusted the other two main hall BGs. If you want to learn more about my struggles with these, be sure to check out last week’s blog post where I talk a …
Nov 07
Weekly Update #325: Visual Consistency
With Halloween behind us, I’ve gotten back to background art for GENBA no Kizuna and, as you can see above, made quite a bit of progress with the newest BG, depicting the main hall of the Kaseki residence from the second floor!
Oct 24
Weekly Update #323: Main Hall BG Update
In order to fully complete the first chapter of GENBA no Kizuna, not only do we need to work on the remaining scenes which were not included in our extended demo, we also need to adjust the content what was included in it. And one example of this is the main hall. Above, you can …
Oct 10
Weekly Update #321: Background Progress
Originally, I wanted to share the to-do list for the rest of GENBA no Kizuna‘s first chapter today and talk in detail about what exactly is still missing asset-wise to complete it. Since I’m once again kinda short on time, however, I’ll have to leave you with a short progress update instead, so apologies for …