Tag Archive: Screenshot

Jul 14

Weekly Update #204: The Main Hall

Over the last few days, I have finally continued work on the background for the Main Hall of the Kaseki Residence, featured in GENBA no Kizuna. So today, I’d like to talk a little about it. But before that, let’s take a look at it first, shall we?

Continue reading »

Apr 29

Weekly Update #193: Dino Facts

If you’re following my private Twitter account, you might have seen me make this tweet last Saturday, giving a little WIP sneak peek of the Kaseki Residence‘s main hall, which now features none other than the “Tyrant Lizard King” himself: Tyrannosaurus Rex. That’s right, we have a T-Rex! And today, I’d like to talk a …

Continue reading »

Feb 18

Weekly Update #183: The Characters of GENBA no Kizuna

Now that the Valentine’s artwork is out of the way, I’ve been going back to the character profiles for GENBA no Kizuna during the last two days. Which is why I thought I might as well talk about those a little as well as the number of characters in general.

Continue reading »

Feb 04

Weekly Update #181: DPA Content & Immersion

Since I’ve spent most of my time working on the DPA/notebook content for GENBA no Kizuna over the last few days, I thought I might as well make that today’s topic.

Continue reading »

Jan 07

Weekly Update #177: Plans For January

So here we are with the first actual blog post of 2018! And just as promised in our 2017 retrospect, I’m going to share with you what exactly we will focus on throughout this first month of the new year! With the ever-so-busy December lying behind us now (and my cold finally gone as well), …

Continue reading »

Sep 16

Weekly Update #161: Menu Progress

So, last week, I showed you the now finished textbox design for GENBA no Kizuna. And the week before that, I provided a little glimpse at the DPA menu, which is essentially the same as Raiko’s notebook in SHINRAI. Over this past week, I have worked some more on the menus and prepared everything for …

Continue reading »

Sep 09

Weekly Update #160: GENBA no Kizuna’s Textbox Design

In last week’s blog post, I gave you a little look at the menu design for our next VN project: GENBA no Kizuna. And just as I mentioned there, I’ve been focusing on the GUI once again this past week, working hard on finishing it. While the overall design had already been set in stone, …

Continue reading »

Sep 03

Weekly Update #159: GENBA no Kizuna’s User Interface

August was a rather busy month with many things to take care of. However, now that all of those are lying behind me, I can finally devote myself to GENBA again, which is precisely what I’ve been doing over the past few days. Since the creation of a demo is still our top priority, I …

Continue reading »