That’s right, all the backgrounds for SHINRAI Saku are done now! You can see the final one in the image above. As mentioned before, it’s nothing special. Just a simple “door BG”, very much like the ones we’ve used in our previous projects. I really just wanted something to break up the monotony of seeing …
Tag Archive: Raiko
May 02
Weekly Update #612: Back With Another Track + Nekoversary + spookY2K Release
That’s right, today, we’ve got more music from our cool composer Crescendo to share! And this latest addition to the SHINRAI Saku soundtrack might even sound familiar to you, as it’s based on “Sorrowful Investigation” from the original SHINRAI: Once again, the full track is available to supporters of both Crescendo’s Ko-fi (3$ memberships) and our Patreon (5$+ tiers).
Mar 28
Weekly Update #607: Growing Track List
Today, we’re super excited to share our composer Crescendo‘s latest contribution to the SHINRAI Saku OST! You can find a preview down below, but as always, supporters of her Ko-fi (3$ memberships) and our Patreon (5$+ tiers) can also listen to the full track!
Mar 19
Spring Sale 2026
Spring is finally here and with it the annual Spring Sale! In other words, you’ll get yet another chance to grab our two murder mysteries (and their complete soundtracks) at a discount! Only until March 26, 10:00 AM PST, though! So be sure to head over to Steam or itch right away, where you’ll find GENBA …
Jan 12
Steam Detective Fest 2026
The Winter Sale may have just ended, but Steam is kicking off the New Year with a Detective Fest! And naturally, both SHINRAI and GENBA no Kizuna were invited to be a part of it. In other words, you get yet another chance to grab our murder mysteries at a discount!
Jan 03
Weekly Update #595: Plans For 2026
First of all, Happy New Year 🎇 Or あけましておめでとうございます (akemashite omedetou gozaimasu) as it says on the right side of the image above. What does it say on the left side, though? 一緒に咲きましょう (isshoni sakimashou): let’s all bloom together 🌸 Given our new project’s title and our plans for the year, I figured that’d be a perfect …
Oct 11
Weekly Update #583: Saku Sprite Progress
As you can see, this week has mostly been dedicated to whipping up some more expressions for various characters in SHINRAI Saku. My current goal is to get everything playable until scene 07 when the first big shift in the story takes place, so while I’m going through the script, giving it some more polish, …








