Last week, I talked a little about some of the difficulties that come along with writing an interactive murder mystery visual novel with non-linear segments, so if you’re curious about some of the struggles I’ve been facing while working on the latest investigation routes, please go ahead and check it out! As for today’s blog …
Monthly Archive: April 2023
Apr 22
Weekly Update #454: The Devil’s In The Detail
I feel like I may have done a post like this before, same title and everything, but I thought that, today, I’d talk a little bit about the reasons as to why work on the script for GENBA no Kizuna‘s penultimate chapter has slowed down a bit again recently.
Apr 15
Weekly Update #453: GENBA Progress Update & MMBN LC
As mentioned in last week’s blog post, there was a particular part in GENBA no Kizuna‘s fourth chapter, which didn’t quite land the way I had hoped for. Natsu‘s feedback made me think about it some more and also helped me realize that there were even some logical flaws in it. I’ve struggled quite a …
Apr 08
Weekly Update #452: Myterious Silhouettes
As I’ve mentioned many times before, given how deep we’re into the story of GENBA no Kizuna now, most of what I work on nowadays is too spoilery to share and even in the cases I do have something I can show you, it’s pretty vague as you can see above. You may recognize one …
Apr 01
Weekly Update #451: Plans For April
A new month has begun and so it’s time to think about what we would like to accomplish by the end of it! Naturally, our primary focus will remain on GENBA no Kizuna‘s penultimate chapter and finishing it as soon as we can. And given that two thirds of it are more or less done …