Category Archive: Dev Blog

Nov 10

Weekly Update #221: Extended Demo Progress

If you’ve kept an eye on our Twitter over this past week, you might have noticed quite a bit of Rei on the timeline!

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Nov 03

Weekly Update #220: Plans For November

Halloween has sadly passed by and now we are already at the beginning of November, getting very close to the end of 2018! With that in mind, for today, I’d like to talk about our plans for this month and kinda the rest of the year in general. Before we get to that, however, let’s …

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Oct 27

Weekly Update #219: More New Sprites!

Yep, you’re seeing that right! Even though I thought I had all the sprites ready for the next part of the extended demo, I kinda ended up… making a couple more! Though, to be fair, these ones were planned to be used in the game eventually anyway. I just found use for them earlier than …

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Oct 20

Weekly Update #218: Extended Demo Progress & Pitch Black Serenade

Alrighty! Over this past week, I was focused on the final preparations to get the next scene for GENBA no Kizuna ready for coding!

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Oct 13

Weekly Update #217: Himatsu Sprite Progress

If you’ve kept a close look on Twitter over this past week, you might have seen me post a couple of facial expressions for Himatsu, the last member of our four playable protagonists! After Shinketsu and Rei, I have decided to tackle her next, since she is going to be introduced after those two. Patrons …

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Oct 06

Weekly Update #216: Halloween Preparations

The month of Halloween has finally begun and, as always, it’s going to be a slightly busier one, since it obviously holds special significance for us. There are quite a few things that need to be prepared for the end of October, which I’ve already started to focus on. Just before typing this blog post, …

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Sep 29

Weekly Update #215: Background Progress

After tackling the Sprites for Rei and Shinketsu, I have mainly focused on finishing the “crime scene” version of the Main Hall background over this past week. Patrons can now get an early look at it over here! With this background finally out of the way, the assets for the next scene are now all …

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Sep 22

Weekly Update #214: Sprite Progress

In last week’s blog post, I was talking about the sprite variety in SHINRAI and GENBA as well as how I usually go about creating sprites and what kinds of considerations go into that. Over this past week, I put that to practice as I continued working on Shinketsu‘s and Rei‘s sprites for the extended …

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Sep 15

Weekly Update #213: Sprite Variety

As mentioned in last week’s blog post, I’ve been focusing on sprite work for GENBA no Kizuna again. Patrons can actually get a little preview of two of Shinketsu‘s more elaborate new poses. He was certainly a lot of fun to work on since, out of all the characters so far, he has the greatest …

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Sep 08

Weekly Update #212: Textbox Changes

Over this past week, I’ve continued working on what I’ve talked about in last week’s blog post. Namely, making some adjustments to GENBA no Kizuna based on the feedback we have gotten so far. So let’s take a look at what exactly has changed!

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