Category Archive: Dev Blog

Mar 18

Weekly Update #449: Laundry Room

As mentioned in last week’s blog post, there wasn’t much left to do regarding the laundry room, so I have finally finished it and decided to share a little preview with you! Now, I gotta admit that, technically, it’s not 100% done. As you can see, there is a picture of Amber hanging on the …

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Mar 11

Weekly Update #448: Quick Progress Update

Work continues on GENBA no Kizuna‘s penultimate chapter and this past week, Natsu has coded the rest of the third “Social Phase”, with the exception of one more little part that’s still missing now. Once that is taken care of, however, she can finally move on to the chapter’s second set of investigation routes, which …

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Mar 04

Weekly Update 447: Asset Progress

As the title suggests, this past week, I’ve been mostly busy with asset work, the latest result of which you can see above: a new expression for the character Tsume. She’s finally going to make a full body appearance in Shinketsu‘s next route. Overall, she will only have very limited screen time, so there won’t …

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Feb 25

Weekly Update #446: New Evidence

First of all, in case you haven’t seen it yet, I would like to direct your attention to the Steam Mystery Fest which is currently being held! Both our murder mystery projects SHINRAI – Broken Beyond Despair and GENBA no Kizuna are being featured in it, so it’s a great opportunity to grab SHINRAI and …

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Feb 18

Weekly Update #445: BG Art Progress

As you can already tell from the title and the screenshot above, I’ve been working quite a bit on background art lately! In GENBA no Kizuna‘s penultimate chapter (the final investigation phase), you’ll get to explore new parts of the Kaseki Residence, such as the back corridor, the backyard or the laundry room on the …

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Feb 11

Weekly Update #444: Chapter IV Progress

Once again, I’d like to start things off with a little reminder that we have recently launched the Steam page for GENBA no Kizuna and uploaded the first proper trailer for it! So if you haven’t seen either of them yet, be sure to check them out and maybe even add this little dino-themed murder …

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Feb 04

Weekly Update #443: Plans For February

Now that the Steam page for GENBA no Kizuna is up and we have also finally uploaded a proper trailer, it’s time to get back to the actual development side of things and work on the game itself. Currently, I’m preparing the next set of chapter four routes for Natsu to code and the main …

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Jan 28

Weekly Update #442: Marketing Woes

First of all, in case you haven’t seen it yet, we have just launched the Steam store page for GENBA no Kizuna a couple of days ago! Along with it, we have also finally put up a trailer which should give you a good overview as to what you can expect from the game. Be …

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Jan 21

Weekly Update #441: GENBA Steam Page Launch Preparations

For a while now, we’ve been working on getting the Steam store page ready for our new VN project GENBA no Kizuna and, over the course of this past week, we’ve taken care of the final preparations. As a matter of fact, I’ve even marked the store page as “ready for review” earlier this week, …

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Jan 14

Weekly Update #440: Chapter IV Progress

First of all, in case you have missed them, our last two blog posts contained our 2022 retrospect in which we took a look back at what we’ve managed to accomplish over the past twelve months, as well as our plans for 2023. For patrons, I have also published a special blog post with a …

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