Category Archive: Dev Blog

Jul 02

Weekly Update #411: MegaMan Battle Network

Yeeeaaaaahhhhhhhh, you might be thinking right now: “Wait, what…? MegaMan Battle Network!? Why??” We’ll get to that in a sec, but first of all, let’s have a little progress update, shall we? Jurassic June has come to a close and a new month has begun and, as you have undoubtedly noticed, I haven’t really posted …

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Jun 25

Weekly Update #410: Chapter IV

So, today, I’d like to talk a little more about the fourth chapter in GENBA no Kizuna, which I’m currently doing script work for. As the game’s penultimate chapter, you can probably already guess that there’s going to be a lot going on here. I can’t say anything with certainty until it’s fully written out, …

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Jun 18

Weekly Update #409: Very Quick Update

I’m beginning to think that June might be cursed. Last year, at almost the exact same time, I was unable to do a proper update, because of something serious suddenly happening in my private life… and here I find myself in a similar situation yet again, so… Apologies for the lack of a proper blog …

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Jun 11

Weekly Update #408: Quick Progress Report

As the title already says, we’re gonna have another very quick update again today, as I still have quite a bit of stuff to take care of and therefore want to return to work ASAP. There isn’t much to report, anyway. Natsu will still need more time to code the remainder of GENBA‘s third chapter, …

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Jun 04

Weekly Update #407: Jurassic June

Jurassic June is finally here and, as I’ve already announced in last week’s blog post, our major goal for this month is to finish up GENBA no Kizuna‘s third chapter and release it to patrons for beta-testing! All that’s really left now to accomplish that is to finish the coding and then to play test …

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May 28

Weekly Update #406: Almost Jurassic June!

It’s time to get hyped, because the most important month of the year is right around the corner! That’s right, only a couple more days until Jurassic June! And this time, we’ll actually have something special to celebrate the dinosaur month, since GENBA no Kizuna‘s third chapter is currently getting wrapped up, meaning that more …

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May 21

Weekly Update #405: Chapter 3 Nearing Completion

Work on GENBA no Kizuna‘s third chapter continues and, as you can tell from today’s title, we’re nearing the finish line! After sadly running into some issues with his music programs, causing a bit of a delay, Solo has literally just provided me with the two variants of our “heated case debate” music and, as …

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May 14

Weekly Update #404: Chapter 3 Coding Progress

The coding phase for GENBA no Kizuna‘s third chapter is finally in full swing! Over this past week, Natsu has made the first third of it playable, meaning that, at long last, we now have some nifty evidence presentation sequences in the game as well! In the meantime, I’ve been busy getting the next part …

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May 07

Weekly Update #403: Social Phase Complete

That’s right, thanks to Natsu‘s efforts, the next part of GENBA no Kizuna is now coded and fully playable! The “Social Phase” is a rather short (~7,000 words) segment between the first “Investigation Phase” (a.k.a. chapter 2) and the first “Confrontation Phase” (a.k.a. chapter 3), in which the player gets to spend a bit of …

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Apr 30

Weekly Update #402: Coding Preparations

As you can tell from the title, this week, I’ve mostly focused on getting things ready so that Natsu can return to coding duties and finally get the next part of the game playable! I’m currently still revising and double-checking things, but tomorrow, I’d like to send her everything necessary for coding the first social …

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