Tag Archive: GENBA

Sep 16

Weekly Update #476: Quick Progress Update

Very busy day today, with more stuff still left to do, which means that we unfortunately have to keep things on the short side again. So let’s jump right into our progress for this past week! Natsu has caught up with coding everything I’ve sent her so far. At least for the moment, because I’ll …

Continue reading »

Sep 09

Weekly Update #475: More Writing & Coding Progress

While Natsu has been diligently coding more of the remaining investigation routes, not only wrapping one up over this past week, but also getting closer to being done with another, I’ve continued dedicating myself to the script for the final chapter, slowly working torwards the pivotal part of the final discussion: the selection of the …

Continue reading »

Sep 02

Weekly Update #474: Plans For September

A new month has begun, so let’s talk about our plans for it, shall we!? If you’ve seen last week’s blog post, you already know that work on GENBA no Kizuna‘s final chapter has officially begun, so naturally, that’s what we’re gonna focus on throughout September! Well, I will at least. Natsu is currently still …

Continue reading »

Aug 26

Weekly Update #473: SHINRAI 7th Anniversary

So, today, it’s been officially seven whole years since our murder mystery SHINRAI – Broken Beyond Despair was first released. Which means that it’s been ten years since we started turning a story into a visual novel, that I have written twelve years ago! I could start ranting again about the quick, unrelenting passage of …

Continue reading »

Aug 19

Weekly Update #472: Chapter IV Almost Complete!

I’m officially on “vacation” now until mid-September, so for basically a whole month! Which really just translates to me having to spend 20 hours less every week on my part-time day job and dedicating all that time to VN development instead! And naturally, I want to make the most out of it, which I’ve already …

Continue reading »

Aug 12

Weekly Update #471: Quick Progress Update

First of all, in case you haven’t seen either of them yet, we’ve made two special announcement posts this week, one for Steam‘s Visual Novel Fest and the other for the Mystery Gamedev Community, which we have created with a couple of fellow devs in order to bring creators and enjoyers of mystery games together. …

Continue reading »

Aug 07

Steam Visual Novel Fest

For this past year, Steam has been holding a number of fests to celebrate specific types and genres of games and, this August, they’re putting the spotlight on our personal favorite medium of interactive storytelling: visual novels! As such, our Halloween-themed murder mystery SHINRAI – Broken Beyond Despair is taking part in the event and …

Continue reading »

Aug 05

Weekly Update #470: Plans For August

Can’t believe the year’s progressed this far already, but welp… here we are at the start of August again! And as you should know by know, it’s a month that holds very special meaning to us, since it’s the one in which we released SHINRAI – Broken Beyond Despair all the way back in 2016, …

Continue reading »

Jul 29

Weekly Update #469: Background Art Done!

As you may have already seen on Twitter, all of the background art for GENBA no Kizuna is finally done! Which not only means that we are another big step closer to its completion, but that I can also give you some final stats on this category of assets now:

Continue reading »

Jul 22

Weekly Update #468: BG Art Progress

So, this past week has once again been dedicated to mainly two things: script work and background art. I have actually finished up the final scene of our penultimate “chapter” now, but still need to work a bit more on the script for the last couple of investigation segments. Definitely wanna get that done by …

Continue reading »

Older posts «