Tag Archive: GENBA

Apr 17

Weekly Update #348: Back To The Script

Yep, that’s right, this week has been fully dedicated to script work again! I didn’t even have much of a choice, since last Saturday, just a couple hours after posting the update, my pc monitor actually died on me, so… until I have a new one (which should be on its way), I can’t really …

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Apr 10

Weekly Update #347: Evidence Art

So, this week, I’ve mostly dedicated to art again, specifically evidence-related artwork that will be featured in DPA entries. I actually have a little WIP-preview to share, so you can get a better idea of what I’m talking about: 

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Apr 03

Weekly Update #346: Quick Progress Update

After my little writing break, I’ve returned to the script this week and thankfully had a much better time working on it. Progress is still slow, but it’s steady and I’m feeling much better about the script now, thanks to some of the recent stylistic changes I’ve made. I don’t want to go into detail …

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Mar 27

Weekly Update #345: Art Asset Progress

So, this week, I’ve decided to take a little break from writing and instead focused purely on asset work, mostly taking care of a few easier tasks. Among those was, for instance, the creation of some new, relatively simplistic backgrounds, in order to offer a little more visual variety. You know, just so you won’t …

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Mar 20

Weekly Update #344: Sprite & CG Progress

As you can see, Natsu has finished coloring some more new sprite variations! Among those are also the base sprites for our two mystery witness characters! That now only leaves our victim who I have continued working on during the last few days. Outside of a few details (he’s still missing his wristwatch and some …

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Mar 13

Weekly Update #343: Sprites, Script & Music

So, at long last, I finally have some visual progress to share again! As you can see above, Natsu has been very busy coloring the new sprite variations for Amber. There are actually a couple more ready, which I will be sharing on Patreon, so if you support us there, be sure to keep your …

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Mar 06

Weekly Update #342: Quick Progress Update

Alright, today, we’re just going to do a shorter progress update again. I’m still spending most of my time writing the actual script, which won’t really change for at least the next two months, so there sadly isn’t much I can share with you at the moment. I will hopefully have the sprite for our …

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Feb 27

Weekly Update #341: Writing The Visuals

Once again, my main focus has been on the writing this week and it’s been quite a rollercoaster of satisfying successes and frustrating roadblocks. Writing a visual novel sure isn’t easy, even if you’ve done it once before! So, today, I’d finally like to talk a little more about the challenges of writing one.

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Feb 20

Weekly Update #340: More Writing Progress!

Well, originally, I wanted to talk a bit about my writing process, buuut… since I made so much writing progress today, I’m left with not enough time to delve into such a lengthy topic, so I’m afraid we’ll have to postpone that for a bit! Although I guess it’s a good excuse, yes? Today was …

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Feb 13

Weekly Update #339: Writing Progress

So, this second week of February was mostly dedicated to script work. I started out by working on Keiichi‘s investigation route and made quite a bit of progress on it. I did, however, run into some parts that gave me difficulties, mostly in regards to flow and tone. I know exactly what I want to …

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