Monthly Archive: October 2020

Oct 29

Halloween Sale 2020

Once again, the spooky season is upon us and along with it, the annual Halloween Sale! So here is another great opportunity to experience our little murder mystery visual novel the way it was meant to be: on the very day its story takes place!

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Oct 24

Weekly Update #323: Main Hall BG Update

In order to fully complete the first chapter of GENBA no Kizuna, not only do we need to work on the remaining scenes which were not included in our extended demo, we also need to adjust the content what was included in it. And one example of this is the main hall. Above, you can …

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Oct 17

Weekly Update #322: Chapter I Progress

So, today, I will finally talk in detail about what’s currently left to do in order to fully complete the first chapter of GENBA no Kizuna. And I guess the best way to start is to take a look at what’s already been completed! As you may very well know, we’ve released a demo last …

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Oct 10

Weekly Update #321: Background Progress

Originally, I wanted to share the to-do list for the rest of GENBA no Kizuna‘s first chapter today and talk in detail about what exactly is still missing asset-wise to complete it. Since I’m once again kinda short on time, however, I’ll have to leave you with a short progress update instead, so apologies for …

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Oct 03

Weekly Update #320: Sprite Progress

Alright, so over the past seven days, I’ve been spending most of my gamedev time on asset work, specifically new sprite variations for Amber. The remainder of the first chapter will mostly focus on her and Keiichi, so while the other characters are still good until chapter 2, these two are in need of a …

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