Monthly Archive: January 2022

Jan 29

Weekly Update #389: Ready To Code

Alrighty, today, I have some exciting progress to report! Over the course of this past week, Natsu has finished coloring all the remaining sprites for Keiichi‘s investigation route, while I have gathered all the assets, readied them for in-game use and compiled a zip package to send over to her later, so that she can …

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Jan 22

Weekly Update #388: Another Quick Progress Update

Work on the second chapter of GENBA no Kizuna continues and we have once again made more progress on both the script as well as the art assets, primarily in regards to Himatsu‘s route! While Natsu has properly colored more sprites, I’ve finally finished my part on the last remaining variations still needed for chapter …

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Jan 15

Weekly Update #387: Himatsu Route Progress

As you can tell by the title, I’ve dedicated myself to Himatsu‘s route this week, primarily working on the optional investigation stuff. I’ve made some very good script progress and even shared a little sneak peek on Twitter yesterday, in case you haven’t seen it. Art-wise, I have also finished her new sprite variations, so …

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Jan 08

Weekly Update #386: Quick Progress Update

Today, we’re just going to have a very quick progress update again for a change. If you’re up for a longer read and haven’t done so already, you could check out last week’s blog post laying out our general plans for 2022 as well as giving a more detailed look at those for this first …

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Jan 01

Weekly Update #385: Plans For 2022

In last week’s blog post, I have taken a look back at 2021 and shared a few more personal thoughts on the year over on our Patreon. Today, I would like to focus on what is lying ahead: a whole new year with new goals and new opportunities! It’s always difficult to lay out a …

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