If you have read last week’s blog post, you already know that a November release for our GENBA no Kizuna demo didn’t quite work out. We nevertheless made lots of progress and certainly will continue working on it throughout December as well. I’m not entirely sure when the demo will be publicly released, but patrons …
Tag Archive: Artwork
Nov 19
Weekly Update #170: Sprite Expressions
It’s a bit late already, so I guess I’m going to keep today’s blog post a little shorter. In exchange, however, I do have some WIP-stuff to show you today!
Nov 12
Weekly Update #169: Sprite Variations
Over this past week, I have mostly worked on Keiichi’s and Nobuhiko’s sprites for the prologue. A lot of them are done now, but there’s still a little bit of work left to do. I guess you can expect to see some sprite previews next Saturday, or maybe even over the course of the coming …
Oct 21
Weekly Update #166: The Chief
A little while ago, I posted a WIP-preview of a new character sprite for GENBA no Kizuna on our Patreon page. Since Natsu finished coloring it just the other day, I thought I might as well share it publicly now and talk a little bit about this guy today. So yeah… Meet yet another member …
Sep 09
Weekly Update #160: GENBA no Kizuna’s Textbox Design
In last week’s blog post, I gave you a little look at the menu design for our next VN project: GENBA no Kizuna. And just as I mentioned there, I’ve been focusing on the GUI once again this past week, working hard on finishing it. While the overall design had already been set in stone, …
Aug 14
Raiko’s Birthday & Blog Anniversary
As mentioned in our last Weekly Update, I wanted to type another blog post today, as it is kind of a special date for two very different reasons. One of which is revealed through the picture above: the 14th of August is actually the birthday of SHINRAI’s grumpy little protagonist, Raiko Shinpuku!