Aug 31

Weekly Update #263: Plans For September

Okay, so first of all, in case you might have missed it: the extended demo for GENBA no Kizuna has finally been released!

It can be downloaded either through this MediaFire link, or over on itch.io. For more information on the release and all the changes compared to our first demo, please check out this posting.

Now, with that out of the way, let’s dive right into this week’s update and our plans from here on out!

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Aug 26

SHINRAI Anniversary & GENBA Extended Demo Release

August 26 marks the day on which our first visual novel project, the murder mystery SHINRAI -Broken Beyond Despair, was released. Three years have passed ever since and back then, I was convinced that we would have already released our next project by now.

Unfortunately, we’re still quite a ways away from that. GENBA no Kizuna became a much bigger, more complex and more ambitious project than what it was originally intended to be. To think that it started as a story about two people being killed in an alleyway…
At the time, dinosaurs hadn’t even been part of the equation, but here we are, with a dinosaur-themed murder mystery!

Nevertheless, even if it’s taking a lot longer than what I initially thought it would, I’m glad that we went down this route. Because I do think that GENBA has turned into something better and more unique now. Besides, we have made a lot of progress, especially over the past year. Progress I am rather proud of and which I have been itching to share with you. And today, that time has finally come.

The extended demo for GENBA no Kizuna is now officially out in the wild!

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Aug 26

Anniversary Sale 2019

In order to celebrate the release of SHINRAI three years ago, as well as the public release of our extended GENBA no Kizuna demo today, we are running a little sale! If you haven’t gotten around to playing our first murder mystery visual novel yet, now’s a good time to rectify that! It might also give you a better idea as to what you can expect from our newest project!

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Aug 24

Weekly Update #262: Final Release Preparations & Discord Server Launch

Almost there! Just a couple more days and we will finally release the extended GENBA no Kizuna demo to the public!
Consequently, it’s been a pretty busy week for us, with all the preparations and such, so let’s delve into that topic a little deeper…

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Aug 17

Weekly Update #261: Extended Demo Release Preparations – Part II

Alright, just a really short update today, as I sadly don’t have much time on my hands (there isn’t much to report, anyway).

As the title already suggests, we are continuing with the preparations for SHINRAI‘s anniversary and the release of the extended GENBA no Kizuna demo on the 26th! Less than ten days to go now, but there is still a lot to do!

First of all, I focused on finishing the anniversary artwork, featuring one of our SHINRAI characters wearing the GENBA police uniform! If you’re a patron, you can check out a new preview of it here. Right now, Natsu is taking care of the coloring.

I have also started preparing our Discord Channel, which we plan to launch very soon. I’m still not too familiar with this whole thing, so there is more for me to look into, but I’m slowly starting to get a hang of things.

Other than that, I did some more beta-testing on the demo itself and will continue to do so, while also getting some more very useful feedback! That’s about it, honestly, so I’m already going to wrap this up (sorry for the short post)!

As always, please enjoy the rest of your weekend and, until next Saturday, take care :3

Aug 10

Weekly Update #260: Extended Demo Release Preparations

Alright, so plans have kinda changed for this month. I originally talked about them here, but ever since then, life has happened and thrown a giant wrench into things. Nevertheless, I’m still hell-bent on releasing our extended GENBA no Kizuna demo publicly on the 26th, so in order to make that happen, I’m currently reorganizing myself.

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Aug 03

Weekly Update #259: Research & Writing Preparations

As mentioned in last week’s blog post, now that the extended GENBA no Kizuna demo is almost ready for its public release, I’m planning to get back into and mainly focus on writing again. My next major goal is to finish a first draft for the remaining chapters as soon as possible. Before I can get to that, however, some more research and preparation was in order!

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Jul 27

Weekly Update #258: Plans For August

Alright, first of all, let’s start off with a little reminder that the extended GENBA no Kizuna demo is now available to patrons for beta-testing! If you have pledged to the 10$-tier, you can now download it here. We have already received some very useful feedback! If you’re also up for helping us out with catching some bugs and typos, correcting writing and grammar issues, and generally fine-tuning the experience, we’re all ears and would very much appreciate your feedback and suggestions!

The public demo release is planned for August 26 (which also happens to be the anniversary of SHINRAI‘s release).

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Jul 20

Weekly Update #257: Extended Demo Patreon Release

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Jul 13

Weekly Update #256: Beta-Testing & New Music

Okay, let’s get right into this week’s progress update, shall we? So, how far along has our extended GENBA no Kizuna demo come? Well, it’s actually undergoing testing and tweaking by Natsu right now!

(As you can tell by the screenshot above, Natsu still needs to adjust the positions of some of our character sprites w)

That’s right, Natsu is currently going through the demo, fixing the remaining issues now that the coding is done! I still have to test the whole thing myself afterwards too, so it’s definitely going to take a couple more days, but! The Patreon release is imminent! And in the end, it’s even going to feature a bit more content than I initially planned.

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