Now that the Valentine’s artwork is out of the way, I’ve been going back to the character profiles for GENBA no Kizuna during the last two days. Which is why I thought I might as well talk about those a little as well as the number of characters in general.
Tag Archive: GUI
Feb 04
Weekly Update #181: DPA Content & Immersion
Since I’ve spent most of my time working on the DPA/notebook content for GENBA no Kizuna over the last few days, I thought I might as well make that today’s topic.
Sep 16
Weekly Update #161: Menu Progress
So, last week, I showed you the now finished textbox design for GENBA no Kizuna. And the week before that, I provided a little glimpse at the DPA menu, which is essentially the same as Raiko’s notebook in SHINRAI. Over this past week, I have worked some more on the menus and prepared everything for …
Sep 09
Weekly Update #160: GENBA no Kizuna’s Textbox Design
In last week’s blog post, I gave you a little look at the menu design for our next VN project: GENBA no Kizuna. And just as I mentioned there, I’ve been focusing on the GUI once again this past week, working hard on finishing it. While the overall design had already been set in stone, …
Sep 03
Weekly Update #159: GENBA no Kizuna’s User Interface
August was a rather busy month with many things to take care of. However, now that all of those are lying behind me, I can finally devote myself to GENBA again, which is precisely what I’ve been doing over the past few days. Since the creation of a demo is still our top priority, I …