Aug 15

Weekly Update #313: SHINRAI Notebook Update

As the title already states, today I’ll be talking about the notebook related changes that will be applied to SHINRAI with the upcoming anniversary update. Since the kanji for some character names have been changed, along with the D.O.B. format on the introduction cards, I had to update the character profiles accordingly:

Those aren’t the only things that have changed, though. I took the opportunity to also fix some visual issues here and there, like how the arm of Henjin‘s sprite is currently cut off on his profile pages, for instance…

The biggest adjustment is the text size, however. I’ve actually increased it a little for all character profiles, trivia entries, diary entries and clues & evidence entries. I’m honestly not sure why exactly I decided to go with such a tiny text size back in the day. No one ever complained about it, so I guess it’s not been a real issue, however, given the main reason for this update (which I still can’t talk about publicly yet), I’ve decided it might be a good idea to increase the text size, even if just by a little.

Unfortunately, due to the GUI and entry format, I was kinda restricted in how far I can go. Because bigger text obviously means that it won’t really fit into the designated windows anymore. And the only solutions then are to slash text away completely, or to add more pages to all individual entries. So, in the end, I decided to go with what you can see above, which still required some rewriting and reformatting for basically the entire notebook content in the game.

Content-wise, nothing is going to be lost, though. I just put things down in a more concise manner and, in some instances, even managed to squeeze in some new tidbits! Of course, I also couldn’t resist the temptation to add some GENBA no Kizuna and Withering Without Hope connections here and there:

That about wraps it up. Only eleven more days until SHINRAI‘s anniversary! I’m getting excited but also kinda nervous…
Don’t want to add any new errors/typos into the game with this update, so some thorough proofreading and testing is still in order.
We’re getting close to the finish line, though!

Now, as always, please enjoy the rest of your weekend and, until next Saturday, take care! :3

(PS: You might have noticed, but Raiko‘s D.O.B. is August 14, meaning that… it was actually her birthday yesterday!)