Tag Archive: SHINRAI

Aug 10

Weekly Update #260: Extended Demo Release Preparations

Alright, so plans have kinda changed for this month. I originally talked about them here, but ever since then, life has happened and thrown a giant wrench into things. Nevertheless, I’m still hell-bent on releasing our extended GENBA no Kizuna demo publicly on the 26th, so in order to make that happen, I’m currently reorganizing …

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Aug 03

Weekly Update #259: Research & Writing Preparations

As mentioned in last week’s blog post, now that the extended GENBA no Kizuna demo is almost ready for its public release, I’m planning to get back into and mainly focus on writing again. My next major goal is to finish a first draft for the remaining chapters as soon as possible. Before I can …

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Jul 13

Weekly Update #256: Beta-Testing & New Music

Okay, let’s get right into this week’s progress update, shall we? So, how far along has our extended GENBA no Kizuna demo come? Well, it’s actually undergoing testing and tweaking by Natsu right now! (As you can tell by the screenshot above, Natsu still needs to adjust the positions of some of our character sprites …

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Jun 29

Weekly Update #254: Extended Demo Content

Okay, so first of all, in case you haven’t noticed, Steam’s annual summer sale has begun! If you’ve been waiting for a chance to play our murder mystery SHINRAI, or for a friend to finally give it a try, now’s your chance to strike, as the game is currently 50% off! You can learn more …

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Jun 25

Summer Sale 2019

Summer has begun and you know what that means! It’s time to check those digital distribution platforms and grab all those deliciously discounted games! Like our murder mystery visual novel, for example! That’s right, once again, we’re taking part in Steam‘s annual Summer Sale!

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Jun 08

Weekly Update #251: Timeline, Sprite & Gallery Updates

Alrighty, we’re now one week into Jurassic June and I’m more fired up than usual to make some progress! So what have I been working on over the last seven days? For the most part, I’ve started to focus on sprite art again! All of Ryuunosuke‘s sprite variations are now officially done and if you’re …

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Jun 01

Weekly Update #250: GUI Updates, Rai(kyou)ko & Jurassic June

As you can see above, we’re preparing everything for the arrival of the Raptor Pack in GENBA no Kizuna! Our four murder suspects will soon be added to the game, which means that we need to add a bunch of new stuff like their profiles, too!

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May 25

Weekly Update #249: Quick Progress Update

So today, we’re once again having just a really quick update, since I’m not having too much time on my hands right now. Which is fine I guess, as there isn’t all that much of interest to report, anyway. As mentioned in last week’s blog post, I’m currently not able to work that much on …

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Apr 21

Happy Easter 2019!

As you can clearly tell, this year’s May artwork is Easter-themed and, as voted by our patrons, Taiko ended up being the victim featured character this time! He looks kinda embarrassed, though. Is it because of the hoodie? Hmm, the colors look somewhat familiar. I wonder if a certain someone is behind this… Maybe Taiko …

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Apr 06

Weekly Update #242: BG Progress

So, what have I been up to over this past week? Well, as the title already gave away… background art! Right now, I’m busy working on the next BG for GENBA no Kizuna, which is going to give us a look at another part of the Kaseki Residence. Namely, one of the two exhibition rooms! …

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