Tag Archive: Shiku

Dec 19

Winter Sale 2024

That’s right, the annual Winter Sale is back and, this year, for the first time since the beginning of our decade-long dev journey, we actually have more than one visual novel to discount! Pretty wild, don’t you think? Honestly, it kinda blows my mind that we can include something else in these sales events now. …

Continue reading »

Sep 28

Weekly Update #530: The Evolution Of GENBA – Part II

Today, we’re continuing from where we left off in last week’s blog post, so if you haven’t checked that one out yet, I’d highly recommend reading it first! I primarily covered how the core case idea for GENBA no Kizuna evolved over time and how that also led to the creation of our little circle …

Continue reading »

Feb 10

Weekly Update #497: Progress Update & More Fanart

In last week’s blog post, I mentioned that Natsu was going to beta-test the entirety of the final investigation phase (chapter 4) now that she’s made it fully playable. She still hasn’t really done so, but the reason for that is that she instead decided to take care of coding everything I’ve sent her for …

Continue reading »

Feb 18

Weekly Update #445: BG Art Progress

As you can already tell from the title and the screenshot above, I’ve been working quite a bit on background art lately! In GENBA no Kizuna‘s penultimate chapter (the final investigation phase), you’ll get to explore new parts of the Kaseki Residence, such as the back corridor, the backyard or the laundry room on the …

Continue reading »

Jan 25

GENBA no Kizuna Steam Page Launch!

Yep, you’ve read that correctly, Keiichi! As of today, the Steam store page for our next murder mystery visual novel GENBA no Kizuna is finally live! Along with a revised list of features that now better reflects what the final product is going to be like, we have also uploaded a whole bunch of new …

Continue reading »

Sep 25

Weekly Update #371: Sprite, BG & CG Progress

As you can see from the image above, we now have another new variation of the lobby background, this time with one of the doors open, giving us a look into the main hall. This one is also used for the flashback scenes in chapter 2. When Himatsu asks Raptor Pack Productions how the incident …

Continue reading »

Mar 20

Weekly Update #344: Sprite & CG Progress

As you can see, Natsu has finished coloring some more new sprite variations! Among those are also the base sprites for our two mystery witness characters! That now only leaves our victim who I have continued working on during the last few days. Outside of a few details (he’s still missing his wristwatch and some …

Continue reading »

Jan 30

Weekly Update #337: Plans For February

So, before we get into today’s main topic, let’s start off with a quick progress update! As you can see above, I’ve worked on sprites a bit more and have finished a new variation for Shiku. With this, all her sprites for chapter one have been drawn now! I also continued working on the sprites …

Continue reading »

Dec 24

Merry Christmas!

While Natsu and I would like to wish all of you a very merry Christmas and happy holidays, Shiku‘s here to also wish you a merry Rexmas! Hopefully, you’ll find lots of dinosaurs under the tree this year. I know that’s what I’m hoping for! The artwork has been added to our gallery and, as …

Continue reading »

Jul 13

Weekly Update #256: Beta-Testing & New Music

Okay, let’s get right into this week’s progress update, shall we? So, how far along has our extended GENBA no Kizuna demo come? Well, it’s actually undergoing testing and tweaking by Natsu right now! (As you can tell by the screenshot above, Natsu still needs to adjust the positions of some of our character sprites …

Continue reading »

Older posts «