Tag Archive: Postmortem

Oct 17

Weekly Update #636: The Blossoming Of SHINRAI Saku – Part IV

Today, we’re once again continuing with this little blog post series about our latest release SHINRAI Saku – Blooming Beyond Despair! In order to have the full context, be sure to check out Part I, Part II and Part III first, in which we discussed the project’s inception, its evolution and some of the worries …

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Oct 10

Weekly Update #635: The Blossoming Of SHINRAI Saku – Part III

In Part I of this blog post series, we talked about how the idea for SHINRAI Saku – Blooming Beyond Despair was initially planted and in Part II, we then delved into how it slowly blossomed from there. Today, we’re going to once again continue from where we left off and talk a little about how, …

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Oct 03

Weekly Update #634: The Blossoming Of SHINRAI Saku – Part II

Since I’m (sadly) back from my trip now and have a bit more time on my hands, today, we can finally continue where we left off a couple of weeks ago when I started talking about the inception of our latest visual novel release SHINRAI Saku – Blooming Beyond Despair. So, if you haven’t checked …

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Sep 05

Weekly Update #630: The Blossoming Of SHINRAI Saku – Part I

It’s already been a little over a week now since the release of our latest visual novel SHINRAI Saku – Blooming Beyond Despair. And with it finally out, I can also, at long last, start delving much deeper into the project, particularly how it even came to be. So let’s get right into that, shall …

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Dec 07

Weekly Update #540: Business VS Personal Satisfaction

Before we get into today’s topic, you might want to check out last week’s blog post if you haven’t already. There, I talked about the reception of GENBA no Kizuna thus far and the potential takeaways from it, which leads me into what I’d like to discuss next. Just in case, we will still go …

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Nov 30

Weekly Update #539: GENBA Release Reception & Takeaways

So, I’ve talked quite a bit about GENBA no Kizuna now. First about its conception and evolution (Part I, Part II, Part III) and then about its development, primarily focusing on all the reasons as to why it took us so incredibly long to finish it (Part I, Part II, Part III, Part IV). Today, …

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Nov 16

Weekly Update #537: GENBA Postmortem – Part IV

You know, I really thought I had covered all the reasons behind GENBA no Kizuna‘s long development time, but as it turns out, I actually forgot about one! But that’s fine, as this reason also weaves into one of the next topics I wanted to discuss. But before we get into any of that, you …

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Nov 02

Weekly Update #535: Site & Patreon Updates

Today, we’re just gonna have a shorter general update, but if you’d like more to read, you could always check out my series of lengthy GENBA no Kizuna postmortem posts, if you haven’t already! In them, I delve into the conception and evolution of our newly released project, as well as the reasons behind its …

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Oct 26

Weekly Update #534: GENBA Postmortem – Part III

In the previous two postmortem posts, I’ve already discussed a number of reasons as to why the development of GENBA no Kizuna has taken so unexpectedly long. The biggest one behind it, however, I have yet to discuss. That’s what today’s blog post will be about, so it’s recommended that you check out Part I …

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Oct 19

Weekly Update #533: GENBA Postmortem – Part II

Last week, I started talking about the various reasons behind GENBA no Kizuna‘s long development process. Today, we’re continuing from where we left off, so if you haven’t read the previous blog post, it’s recommended to do that first! But with that warning out of the way, let’s jump straight into the next major reason!

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