Tag Archive: Ryuunosuke

Sep 28

Weekly Update #530: The Evolution Of GENBA – Part II

Today, we’re continuing from where we left off in last week’s blog post, so if you haven’t checked that one out yet, I’d highly recommend reading it first! I primarily covered how the core case idea for GENBA no Kizuna evolved over time and how that also led to the creation of our little circle …

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Sep 21

Weekly Update #529: The Evolution Of GENBA – Part I

Last week, I reminisced how GENBA no Kizuna was conceived, even sharing some notes from my very first brainstorming sessions. Today, I’d like to continue from there and delve into GENBA‘s various iterations and how drastically some things ended up changing. As mentioned before, when I originally came up with the idea, it was primarily …

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Sep 07

Weekly Update #527: 1st Review Milestone!

It’s only been two weeks now since the release of our new murder mystery GENBA no Kizuna and, as of a couple of days ago, we have already passed the 10 review mark on Steam, meaning that the game now not only has a rating displayed, but that its visibility should also be boosted across …

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Aug 26

GENBA no Kizuna Released!

The wait is finally over! As of today, GENBA no Kizuna and its complete OST are available for PC through both itch and Steam! We’re even running a one week launch discount, meaning you can already grab the game for 10% off! Not only that, there’s even a soundtrack bundle for another 10% off on …

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May 18

Weekly Update #511: Another Quick Progress Update

So, last week, I mentioned a huge zip package I was preparing for Natsu and by now, she has essentially already taken care of coding everything that was inside of it! The gallery illustrations still need to be properly placed and there is some checking/testing to be done in order to ascertain whether everything works …

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May 04

Weekly Update #509: Extras & Plans For May

Last week, I primarily worked on the credits and results screen for GENBA no Kizuna, figuring out how to handle the Detective Ranking this time around. Ever since then, I’ve moved on to the game’s extras section!

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Mar 23

Weekly Update #503: Quick Progress Overview

Last week, we’ve unveiled GENBA no Kizuna‘s theme song “Dig Deep”, so if you haven’t heard it yet, be sure to check it out here! We’ve provided a lengthy preview in the post, while patrons can even check out the full song! I’m really happy with the result and think everyone working on it did …

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Feb 17

Weekly Update #498: Valentine’s Art & More GENBA Progress

A couple days ago was Valentine’s Day and even though I sadly didn’t have the time to draw anything myself for the occasion, I once again commissioned the ever so talented Jun to draw us something in her super adorable art style, so to start off today’s post, please check out these two cute little …

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Dec 09

Weekly Update #488: Main Script Done, Final BGM Sample, Commissions & Fanart

Alrighty, today, I’ve got a lot to share with you guys, so let’s jump straight into the exciting news! A couple of days ago, I wrote the final line of script before the start of the credits roll for GENBA no Kizuna! And not only that, today, I also essentially finished the secret bonus scene …

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Mar 25

Weekly Update #450: Chapter IV Progress

Not sure if I ever even properly shared it before, but let’s start off today’s post with the movie poster I whipped up for Warriors Of The Mesozoic, the in-universe movie that Raptor Pack Productions (our group of suspects) is working on in GENBA no Kizuna! I recently noticed that it was still using Terano‘s …

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