In last week’s blog post, I focused on our plans for the first month of 2021. Today, I’d finally like to take a look at the year in general. During the last few weeks, I’ve been thinking quite a bit about how exactly to tackle the new year, what goals to set for myself and …
Tag Archive: Patreon
Jan 09
Weekly Update #334: Plans For January
Since we’re already one week into the new year, today, I’d like to focus solely on my plans for the rest of this first month, before I’ll get into how exactly we’re planning to tackle 2021 in general in next week’s blog post. During this first week, I’ve been working on a number of different …
Jan 02
Weekly Update #333: Happy New Year!
A new year is upon us and I’m planning to make it a really productive one! Which is why today’s blog post is going to fall on the short side again, as I’ve ended up working on a new CG for GENBA no Kizuna for most of the day, leaving me with not much time …
Dec 24
Merry Christmas!
While Natsu and I would like to wish all of you a very merry Christmas and happy holidays, Shiku‘s here to also wish you a merry Rexmas! Hopefully, you’ll find lots of dinosaurs under the tree this year. I know that’s what I’m hoping for! The artwork has been added to our gallery and, as …
Dec 19
Weekly Update #331: Another Quick Progress Update
Once again, I’ve been pretty busy and have therefore run out of time, so we gotta keep this post short, unfortunately. So, what’s been going on this past week? Well, I’ve been working on a variety of things, actually. Most of them, I can’t get into much detail about, due to their spoilery nature, but …
Dec 12
Weekly Update #330: New BGM
Well, since I’ve been busy all day and kinda ran out of time, I guess I’ll have to leave you with another very short update, sorry! So, let’s sum things up real quick: This week, I’ve spent the majority of my time working on the script for GENBA no Kizuna again, finishing up scenes 08 …
Dec 05
Weekly Update #329: Quick Progress Update
Today, we’re going to do a very quick update, although there is a bit more for patrons to read, as I’ve published an new special blog post. Continuing from last week, it talks about the setup for Withering Without Hope and Broken Beyond Despair‘s effects on it. As for GENBA no Kizuna, I have continued …
Nov 28
Weekly Update #328: CG & BGM Progress
This past week, I’ve focused on drawing the “dead body” CG for GENBA no Kizuna, which is quite an undertaking to say the least. I’ve made a lot of progress on it, but there’s still some work left to be done. It took me quite a while to figure out the exact perspective and angle. …
Oct 10
Weekly Update #321: Background Progress
Originally, I wanted to share the to-do list for the rest of GENBA no Kizuna‘s first chapter today and talk in detail about what exactly is still missing asset-wise to complete it. Since I’m once again kinda short on time, however, I’ll have to leave you with a short progress update instead, so apologies for …
Oct 03
Weekly Update #320: Sprite Progress
Alright, so over the past seven days, I’ve been spending most of my gamedev time on asset work, specifically new sprite variations for Amber. The remainder of the first chapter will mostly focus on her and Keiichi, so while the other characters are still good until chapter 2, these two are in need of a …