Tag Archive: Patreon

Sep 10

Weekly Update #421: Chapter IV Writing Progress

With SHINRAI’s anniversary and GENBA’s chapter III demo release lying behind us, it’s time to fully dedicate ourselves to chapter IV! As such, I’ve been getting back into writing and have spent most of my time working on the script over the course of this past week. Right now, I’m simultaneously working on the third …

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Sep 03

Weekly Update #420: Quick Progress Update & New Artwork

Alrighty, I’ve literally just come back from a three day trip to London (to meet some dinosaurs) and I’m feeling pretty tired, so we’re gonna keep today’s blog post on the short side. Last week’s anniversary post was a pretty lengthy one, though, so I’d definitely suggest checking that one out if you haven’t yet …

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Aug 27

Weekly Update #419: 6th Anniversary Update

To think it’s been six long years already since our little murder mystery SHINRAI – Broken Beyond Despair was first released on PC and that we’re also getting closer to the one year anniversary of its console port… time really proceeds at an unrelenting pace! By now, our second project, GENBA no Kizuna, was long …

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Aug 13

Weekly Update #417: Anniversary Preparations

It’s a pretty busy time. Tomorrow is going to be none other than Raiko‘s birthday and, in just two more weeks, we are going to celebrate the sixth anniversary of SHINRAI‘s release! I’ve mentioned it so many times already, but time really does fly by so fast…

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Jul 23

Weekly Update #414: Quick Update & SHINRAI Switch Sale

Alrighty, I started out the week by doing quite a lot of script work and I’m beginning to finally feel satisfied with some of the stuff I’ve been working on recently, so by the end of this month, the first set of investigation routes for chapter 4 will hopefully be done! Unfortunately, we’ve had quite …

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Jul 16

Weekly Update #413: BG Art Progress

As mentioned in last week’s blog post, I’ve gotten back into background art, as chapter 4 will take us to some new locations within the Kaseki residence, and the first background I’ve decided to tackle is by far the simplest out of all the new ones required. Gotta start out chill and easy to slowly …

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Jul 02

Weekly Update #411: MegaMan Battle Network

Yeeeaaaaahhhhhhhh, you might be thinking right now: “Wait, what…? MegaMan Battle Network!? Why??” We’ll get to that in a sec, but first of all, let’s have a little progress update, shall we? Jurassic June has come to a close and a new month has begun and, as you have undoubtedly noticed, I haven’t really posted …

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Jun 04

Weekly Update #407: Jurassic June

Jurassic June is finally here and, as I’ve already announced in last week’s blog post, our major goal for this month is to finish up GENBA no Kizuna‘s third chapter and release it to patrons for beta-testing! All that’s really left now to accomplish that is to finish the coding and then to play test …

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May 28

Weekly Update #406: Almost Jurassic June!

It’s time to get hyped, because the most important month of the year is right around the corner! That’s right, only a couple more days until Jurassic June! And this time, we’ll actually have something special to celebrate the dinosaur month, since GENBA no Kizuna‘s third chapter is currently getting wrapped up, meaning that more …

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Apr 23

Weekly Update #401: Soundtrack Progress

As you may have already seen over on Twitter, our composer Solo Acapello was quite a bit faster than I anticipated, so the new tracks I’ve talked about in last week’s blog post have been finished now! If you’re a patron, you can check out both pieces in full length here: Triassic Trial Grounds, Cornered …

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