As mentioned in some of our recent blog posts, I’d really like to launch the store pages for SHINRAI Saku – Blooming Beyond Despair for this year’s SHINRAI anniversary, so that people can already start adding it to their wishlists! There isn’t all that much time left until the 26th, however, and at least on …
Tag Archive: Patreon
Jul 26
Weekly Update #572: Saku Background Progress
Progress has unfortunately slowed down a bit this week, as I’ve managed to catch a cold (summer in Germany is a myth), which has been severely affecting my productivity, as you can probably imagine. Consequently, I wasn’t able to get done all that I wanted to, but I’ve still made some neat progress nonetheless! 5$+ …
Jul 05
Weekly Update #569: Quick Update
First off, here’s a little reminder that the Summer Sale is currently still ongoing, so if you (or anyone you know) would be interested in checking out one or both of our murder mysteries, GENBA no Kizuna and SHINRAI – Broken Beyond Despair, or maybe even Jun‘s adventure visual novel Neko No Sentouki (which I’ve helped with the …
May 31
Weekly Update #564: Even More Sprite Progress
Since I’m very short on time today, we’re also gonna have a really short update today! My work on sprite variations for SHINRAI Saku has continued and patrons can now check out some of the results of that in the form of a new sprite preview for Raiko! Her “curious head tilt” sprite, which I’ve …
Apr 12
Weekly Update #557: Nobara Intro Card, Mana Sprite Preview, Fanart & Neko No Sentouki Update
Let’s start off today’s update with another character introduction! If you’ve happened to check the page for our brand new project SHINRAI Saku – Blooming Beyond Despair this past week, you may have already noticed that another slot in the “Characters” section has been filled! This time, it’s out little scaredy-cat Nobara Akadori!
Feb 22
Weekly Update #551: Script, Sprite & GUI Progress
This past week has been a rather productive one in regards to our next VN project SHINRAI Saku – Blooming Beyond Despair! As mentioned last time, I’m still primarily focused on the script and have finally wrapped up the longest and most complex scene of the project now (the one I’ve teased to have a …
Feb 01
Weekly Update 548: Another Quick Progress Update
This past week, I’ve unfortunately been struggling with some health-related issues (and currently still am), so progress has been a bit slow and I didn’t get nearly as much done in terms of writing as I wanted to, since I’ve just been unable to concentrate. I did, however, tackle some other tasks that didn’t require …




