Before we get into this week’s update, here’s a little reminder that we recently published our progress summary for 2023 as well as our plans for 2024, along with an extra post over on Patreon with a few more personal words. So if you have missed any of that and are curious to know more …
Tag Archive: GENBA
Jan 06
Weekly Update #492: Plans For 2024
Happy New Year!! We’re already one week into 2024 and so I hope that you had a very pleasant and already successful start into it! In last week’s blog post, I looked back at the entirety of 2023 and although a lot of cool things certainly did happen and a ton of progress was made, …
Dec 30
Weekly Update #491: 2023 Retrospect
2023 is coming to a close, so as has become our tradition here, I want to use today’s blog post to look back at the year as a whole, summarize our achievements and talk about the things that didn’t quite go according to plan as well as about the positive developments that unfolded, which never …
Dec 23
Weekly Update #490: Merry Christmas!
Today, we’re just gonna have a super quick post again, since I’m currently very busy with a lot of things, given that Christmas is right around the corner now! Next Saturday, however, we’ll make up for that with a much longer post in the shape our annual retrospect. As always, I will take a look …
Dec 16
Weekly Update 489: Credits & Working With Limitations
As mentioned in last week’s blog post, I have now moved on to working on the credits for GENBA no Kizuna. Just like in SHINRAI, they aren’t just a sequence of development categories and names, but get interspliced with some short dialogue exchanges between the characters you have met throughout the game. As such, they …
Dec 09
Weekly Update #488: Main Script Done, Final BGM Sample, Commissions & Fanart
Alrighty, today, I’ve got a lot to share with you guys, so let’s jump straight into the exciting news! A couple of days ago, I wrote the final line of script before the start of the credits roll for GENBA no Kizuna! And not only that, today, I also essentially finished the secret bonus scene …
Dec 02
Weekly Update #487: Writing Progress
Last week, I talked a bit about the final “social phase” of GENBA no Kizuna, how it’s structured and how the whole “bonding with your teammates” aspect of the game works, so if you want to know more about that, be sure to check out our previous blog post! Naturally, I have continued working on …
Nov 25
Weekly Update #486: Final Social Phase
As you can tell from the title, this week, I’ve been working on the final social phase of GENBA no Kizuna. The game may not have a dedicated epilogue chapter like SHINRAI did, but that doesn’t mean that the story just ends with the credits right after the case has been successfully solved. You will …
Nov 18
Weekly Update #485: CGs Done!
Last night, Natsu sent me the remaining two CGs for GENBA no Kizuna‘s final chapter fully colored, which means that her asset work is done again for now and that all the CGs are finally taken care of! That also means that, in terms of art assets in general, there isn’t really much left now. …
Nov 11
Weekly Update #484: Writing Progress
Let’s start off with another reminder that we’ve recently adjusted our release plans for GENBA no Kizuna, which you can read all about in this post right here, so if you haven’t seen it yet, be sure to check it out! With that out of the way, I’m gonna go right ahead and warn you …