Once again, I’m going to keep things relatively short for this update, since I don’t have much time and nothing too major to report.
I mostly spent my time working on the background artwork for Ryuunosuke‘s room in GENBA no Kizuna again. Patrons can see the newest preview here, while non-patrons can check out the very first preview in this public Patreon post.
The BG is coming along pretty well. I have added a lot more detail to it now. The problem with this one is the fact that it’s not only tied to an investigative gameplay segment, but also contains some important details regarding the overall murder case. While working on SHINRAI, I never needed to spend too much thought on most of the resort backgrounds. The only ones that really mattered were those tied to investigations: the dining hall, the breaker room, the guest room with the bodies inside…
When you look at those, you’ll be able to clearly tell that they contain noticeably more detail than the corridors of the resort or the entrance hall to Raiko‘s home, for instance. So, they took me much longer to draw. However, there’s another reason for that.
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