Aug 17

Weekly Update #261: Extended Demo Release Preparations – Part II

Alright, just a really short update today, as I sadly don’t have much time on my hands (there isn’t much to report, anyway).

As the title already suggests, we are continuing with the preparations for SHINRAI‘s anniversary and the release of the extended GENBA no Kizuna demo on the 26th! Less than ten days to go now, but there is still a lot to do!

First of all, I focused on finishing the anniversary artwork, featuring one of our SHINRAI characters wearing the GENBA police uniform! If you’re a patron, you can check out a new preview of it here. Right now, Natsu is taking care of the coloring.

I have also started preparing our Discord Channel, which we plan to launch very soon. I’m still not too familiar with this whole thing, so there is more for me to look into, but I’m slowly starting to get a hang of things.

Other than that, I did some more beta-testing on the demo itself and will continue to do so, while also getting some more very useful feedback! That’s about it, honestly, so I’m already going to wrap this up (sorry for the short post)!

As always, please enjoy the rest of your weekend and, until next Saturday, take care :3

Aug 10

Weekly Update #260: Extended Demo Release Preparations

Alright, so plans have kinda changed for this month. I originally talked about them here, but ever since then, life has happened and thrown a giant wrench into things. Nevertheless, I’m still hell-bent on releasing our extended GENBA no Kizuna demo publicly on the 26th, so in order to make that happen, I’m currently reorganizing myself.

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Aug 03

Weekly Update #259: Research & Writing Preparations

As mentioned in last week’s blog post, now that the extended GENBA no Kizuna demo is almost ready for its public release, I’m planning to get back into and mainly focus on writing again. My next major goal is to finish a first draft for the remaining chapters as soon as possible. Before I can get to that, however, some more research and preparation was in order!

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Jul 27

Weekly Update #258: Plans For August

Alright, first of all, let’s start off with a little reminder that the extended GENBA no Kizuna demo is now available to patrons for beta-testing! If you have pledged to the 10$-tier, you can now download it here. We have already received some very useful feedback! If you’re also up for helping us out with catching some bugs and typos, correcting writing and grammar issues, and generally fine-tuning the experience, we’re all ears and would very much appreciate your feedback and suggestions!

The public demo release is planned for August 26 (which also happens to be the anniversary of SHINRAI‘s release).

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Jul 20

Weekly Update #257: Extended Demo Patreon Release

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Jul 13

Weekly Update #256: Beta-Testing & New Music

Okay, let’s get right into this week’s progress update, shall we? So, how far along has our extended GENBA no Kizuna demo come? Well, it’s actually undergoing testing and tweaking by Natsu right now!

(As you can tell by the screenshot above, Natsu still needs to adjust the positions of some of our character sprites w)

That’s right, Natsu is currently going through the demo, fixing the remaining issues now that the coding is done! I still have to test the whole thing myself afterwards too, so it’s definitely going to take a couple more days, but! The Patreon release is imminent! And in the end, it’s even going to feature a bit more content than I initially planned.

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Jul 06

Weekly Update #255: Extended Demo Progress Update

Okay, we’re getting very close now to finally completing our extended GENBA no Kizuna demo!

Natsu has finished coding another scene, which only leaves one more! I’ve already fixed up the script for it and the necessary assets are almost done as well! Just need to revise the remaining DPA entries and create a couple more menu buttons, so who knows? Maybe next week, we can finally announce the demo release for patrons!

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Jun 29

Weekly Update #254: Extended Demo Content

Okay, so first of all, in case you haven’t noticed, Steam’s annual summer sale has begun! If you’ve been waiting for a chance to play our murder mystery SHINRAI, or for a friend to finally give it a try, now’s your chance to strike, as the game is currently 50% off! You can learn more about the details in our summer sale posting.

I’d also like to use the opportunity to thank everyone who decided to buy the game and give it a try, as well as to those retweeting and recommending it to their followers and friends! Spreading the word like this really helps us a lot, so it’s greatly appreciated!

Also, on the topic of summer, you might have already seen her on Twitter, but our beachwear Nobara has been finished and added to our gallery! As always, patrons can download a hi-res version over here.

Now, with all that out of the way, let’s talk a little about our newest project, GENBA no Kizuna!

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Jun 25

Summer Sale 2019

Summer has begun and you know what that means! It’s time to check those digital distribution platforms and grab all those deliciously discounted games! Like our murder mystery visual novel, for example! That’s right, once again, we’re taking part in Steam‘s annual Summer Sale!

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Jun 22

Weekly Update #253: Progress Update & Extended Demo Release Plans!

Alright, let’s jump right into this week’s progress update! First of all, Amber‘s sprite variations have now been colored by Natsu as well! I might make a public Patreon post with a sprite sheet, similar to how I did it for some of the other characters, but for now, I wanted to share at least one little preview of her.

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