Nov 27

Weekly Update #380: Script Progress & New BGM

Script work has continued and, by now, Rei‘s route is basically done! Although it still requires some revisions and proofreading, it is fully written now and amounts to ~12,000 words, making it quite a bit longer than I originally anticipated. I was sure it would turn out much shorter than Keiichi‘s route, but they’re very close in length now!

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Nov 20

Weekly Update #379: Rei’s Route Progress

Although script work on Himatsu‘s route is not entirely done yet, this week I’ve decided to tackle Rei‘s route and made some very good progress on it. I’m planning to have the first part of it, the actual investigation, done by tomorrow. Unlike Keiichi‘s and Himatsu‘s routes, in which you will have to interview the four members or Raptor Pack Productions, as well as the two mystery witnesses, Rei‘s route barely features any character interaction and focuses primarily on background investigation.

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Nov 13

Weekly Update #378: Himatsu’s Route Progress

After wrapping up Keiichi‘s investigation route for chapter 2, I have now moved on to Himatsu‘s route and mostly dedicated myself to the script work again this past week. The intro and outro scenes are done and so is the interview with Raptor Pack Productions. Granted, I had already written these parts earlier this year, meaning that I simply needed to go through them for revision purposes, but it still feels good to have that checked off my to-do list finally, and I’m pretty satisfied with the writing to boot!

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Nov 06

Weekly Update #377: Plans For November

The spooky season lies past us now, unfortunately, and we’re entering the final stretch of the year, which is usually one of the busiest times for me (and for most of everyone else, I’d guess). There is a lot to do in order to achieve the goals I have set for myself before the end of 2021, but before we get into our plans for the coming weeks, I’d like to give a little reminder that our murder mystery SHINRAI – Broken Beyond Despair is now available on consoles!

(Check out my grumpy little daughter on the Nintendo Switch <3)

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Oct 30

Weekly Update #376: Console Release Thoughts

Now that SHINRAI has finally been released on consoles, today, I’d like to talk a little more about this whole porting endeavor.
It’s another milestone and, honestly, a rather momentous event for me, so this post is going to be a bit more on the personal side.

It’s still very surreal to see our little VN show up on the Nintendo eShop, the PlaySation Store and the Microsoft Store as well.
On PSN, it’s even listed right below Neptunia x Senran Kagura and, as a fan of both franchises, it made me very happy to see, haha.

(Seriously, it’s so strange to see this, I just can’t get over it w)

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Oct 29

SHINRAI Now Available For Consoles!

As of today, our little murder mystery visual novel SHINRAI – Broken Beyond Despair is officially available on consoles!
Thanks to the help of our friends at Ratalaika Games, you can now purchase the game on a variety of platforms:

  • Nintendo Switch
  • Playstation 4
  • Playstation 5
  • Xbox One
  • Xbox Series S/X

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Oct 28

Halloween Sale 2021

Halloween is just around the corner and you know what that means! It’s once again time for Steam‘s annual Halloween Sale!
You can thus experience our little murder mystery visual novel during the very period of the year it takes place… for only half the price!
So, if you’ve been wondering how you’d like to spend the spooky season this year, why not give it a shot?

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Oct 23

Weekly Update #375: Halloween Preparations Complete

It’s almost time now! Halloween is just around the corner, so we’ve been pretty busy with the necessary preparations.
Outside of the usual, we have something truly special happen this time around, after all. Next Friday, on the 29th of October, our murder mystery visual novel SHINRAI – Broken Beyond Despair will finally release on consoles! There will be a proper announcement post, but you can already read up all the important info in one of our previous blog posts!

There will also be a new artwork going along with the release in order to celebrate it. It features none other than our gamer girl Nobara and, if you’re a patron, you can already have a look at her right here and download a hi-res version of the artwork. I’ve also prepared something else just for fun, which I can’t wait to share once the date finally hits! Can’t believe we’re so close to it now!

I guess I’ve basically taken care of all the prep work, so for the first time in a while, I won’t have to worry about a last minute rush to get everything ready in time. Doesn’t mean I can relax, though, as there’s still some stuff for GENBA no Kizuna to do, in order to hit my goals for it as well. I’m still contemplating some of the assets on my to-do-list and whether they are really necessary or not. I might just end up focusing on what’s absolutely essential and tackle the things that aren’t (but would be neat to have) much later down the line, in order to get the demo build for chapter two up and running a little faster.

So, I guess this coming week, I will wrap up the assets for Keiichi‘s route, send them to Natsu and do a final revision of the script.

Not much else I can say at the moment, but I’ll definitely make up for it very soon. There will be some quick posts on the 28th and the 29th and then our regular blog post on the 30th. Until then, please have a very spooky time and take care! :3

Oct 16

Weekly Update #374: DPA Sprites

Before we delve into today’s progress report, here is another quick reminder that SHINRAI – Broken Beyond Despair is soon going to be available on consoles! In just about two weeks, as a matter of fact, right in time for Halloween! If you want to learn more about the port and the platforms it’s going to appear on, be sure to check out last week’s blog post, which contains all the important info!

Now, while we’re preparing for this big event, as well as Halloween in general, work on GENBA no Kizuna still continues.
I’m primarily focused on completing the remaining assets for chapters two and three, so a lot of my time this past week has been dedicated to sprite variations again. Both Keiichi and Himatsu now got a “DPA” version, for instance, where they fetch their digital police assistants to double-check or jot down info they gather during their questioning routes:

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Oct 09

Weekly Update #373: SHINRAI Console Release Date

Yep, it’s official now: the console port for SHINRAI – Broken Beyond Despair will release on October 29, just in time for Halloween!

The game is slowly starting to show up in a few different places now, so if you own a Nintendo Switch, for instance, you can already check out the official store page and add it to your wish list! Other sites, such as TrueAchievements, which is dedicated to XBOX games, also provide the complete list of achievements, if you’re curious about those.

Now, that brings me to the question… which consoles is SHINRAI actually coming out for? Well, I’m pleased to announce that it will release not only for Nintendo Switch, but also for XBOX One, XBOX Series X/S, Playstation 4 and Playstation 5!

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