Alrighty, first of all, here’s another little reminder that we have just released an update for SHINRAI – Broken Beyond Despair. If you’re curious what exactly this update entails, you can read all about it here! Unfortunately, with the release of this update, an issue regarding the Steam Achievements arose, preventing players from unlocking them. …
Category Archive: Dev Blog
Aug 29
Weekly Update #315: Post-Update Notes & Plans For The Remainder Of 2020
If you haven’t caught the news yet, we’ve just released an update for SHINRAI – Broken Beyond Despair in celebration of its 4th anniversary! If you’re curious about what exactly has changed, you can read all about the additions and changes to the game here. Today, I’d like to say a few more words about …
Aug 22
Weekly Update #314: Almost There!
Today, I’m just gonna leave you with a super quick post. In exchange for that, you will get a pretty lengthy one on the 26th, detailing everything you need to know about the upcoming SHINRAI update. Right now, we’re still hard at work on getting the last things fixed and settled, which is why I …
Aug 15
Weekly Update #313: SHINRAI Notebook Update
As the title already states, today I’ll be talking about the notebook related changes that will be applied to SHINRAI with the upcoming anniversary update. Since the kanji for some character names have been changed, along with the D.O.B. format on the introduction cards, I had to update the character profiles accordingly:
Aug 08
Weekly Update #312: SHINRAI Music Update
So, over the last few days, we’ve mainly focused on fixing all the sound-related issues with SHINRAI. Solo has been very diligent fixing the BGM loops to make them seamless, something which I was pretty much incapable of doing back in the day… orz However, fixing the loop times isn’t even the biggest news in …
Aug 01
Weekly Update #311: More SHINRAI Update Progress
Work on the update for SHINRAI – Broken Beyond Despair continues, but we’re slowly wrapping things up now! If you check out the character profiles on the page linked above, you’ll see that they’ve already been replaced with the updated ones. Naturally, they’ve been implemented into the game as well, just like all the script …
Jul 25
Weekly Update #310: SHINRAI Update Progress
I’ve already talked about the changes and fixes regarding the script, so today, I’d like to talk a bit more about some of the others things that will get adjusted in our little update for SHINRAI. For one, there is the sound. Several tracks inside the game don’t loop properly, for instance, which is something …
Jul 18
Weekly Update #309: BBD Update & WWH Evolution
As you might already know by now, we are currently working on a little update for SHINRAI, scheduled to be released for its 4th anniversary on August 26. As part of this update, I’ve gone through the entire script of the game again, in order to make some slight adjustments. Outside of fixing some typos …
Jul 11
Weekly Update #308: SHINRAI Script Update
As you can see, I’ve spent quite a lot of time going through SHINRAI over the past two weeks and by now, I have more or less finished taking a thorough look at the script. In the end, I discovered a couple of typos and a bunch of cases of “this sentence is way too …
Jul 04
Weekly Update #307: Updating SHINRAI
A new month has started and, just as mentioned in our last blog post, it will be another very busy one! SHINRAI will celebrate its 4th anniversary on the 26th of August and we’re working on an update for the occasion. At the moment, I’m going through the game to make adjustments to the script, …