Things are still rather… turbulent in my private life, so I haven’t been able to make as much progress again as I would have liked to. Only during the last couple of days, I was finally able to get back on track and seeing how much progress I’ve made in this short time span alone …
Category Archive: Dev Blog
Jun 19
Weekly Update #357: Quick Progress Update
Well, as the title suggests, this is gonna be a really quick one. I’ve been rather preoccupied with something popping up in my private life, so there isn’t much to report, anyway. Natsu has been very diligent, however, and took care of implementing all the stuff I’ve sent her recently into the game, so at …
Jun 12
Weekly Update #356: GENBA Chapter I Continuation
Aside from the fact that Natsu still has to implement the changes for our extended GENBA demo (which you can read in detail about here and here), the update marathon is finally over. At the very least, my part in it is, meaning that I can finally get back to actually continuing the events of …
Jun 05
Weekly Update #355: GENBA Chapter I Update
In last week’s blog post, I presented to you the changes we’ve recently made to the prologue of GENBA no Kizuna. Today, we’re going to do the same thing again, but this time in regards to the actual first chapter! With the prologue, I guess you can say that the changes made are overall very …
May 29
Weekly Update #354: GENBA Prologue Update
Alright, if you’ve been closely following our recent updates, you probably know that our main goal right now is to finally get the entire first chapter of GENBA no Kizuna fully playable. In order to do so, we need to add 4 additional scenes to the content of the extended demo, and although that might …
May 22
Weekly Update #353: Ryuu’s Room Investigation Progress
This past week, I’ve continued working on the investigation of Ryuunosuke‘s room, slowly shaping things up into what I want them to be like in the final game. For the most part, that means ironing out the dialogues and investigation comments, as well as deciding what kind of stuff to keep, what to kick out …
May 15
Weekly Update #352: Amber & Keiichi
Currently, I’m working on the first real investigation segment at the end of the first chapter, in which Keiichi and Amber are inside of Ryuunosuke‘s room. Although most of my time has been spent on the script again, writing the various dialogue scenarios between the two of them, I’m also taking care of the remaining …
May 08
Weekly Update #351: Script Adjustments
For the most part, this past week has been spent on script work again. As I mentioned in last week’s blog post, the main goal this month is to finally get the first chapter fully done. Part of that involves going through what we have already released in the shape of the extended demo and …
May 01
Weekly Update #350: Quick Progress Update & Plans For May
Today, we’re just going to have a very quick progress update again, so let’s start with the best news first: I can finally do art again! After having some monitor issues over the past two weeks, that prevented me from working on the assets, I’m back to precisely that and even managed to get a …
Apr 24
Weekly Update #349: The Writing Continues
As mentioned in last week’s blog post, the monitor of my desktop pc recently died, which is quite essential for me to do anything art-related. As such, I’ve been focusing on the writing again, while waiting for my new monitor to arrive. And although it did a couple of days ago… it unfortunately has a …






