Category Archive: Dev Blog

Jan 25

Weekly Update #547: Quick Saku Progress Update

Work on our next VN project SHINRAI Saku – Blooming Beyond Despair continues, with the primary objective still being to get the script done ASAP. Thus, I’ve dedicated most of this past week to writing again and have gotten pretty far into the story now, with the total length of it currently being ~26,000 words. …

Continue reading »

Jan 18

Weekly Update #546: SHINRAI Merch & Mystery Game Jam

As some of you may already know, I slowly started to get into merch creation towards the tail end of last year, doing a little experiment with some Zenless Zone Zero fan art I’ve drawn and I ended up feeling rather happy with the result. Thus, I continued with this side endeavor and, as you …

Continue reading »

Jan 11

Weekly Update #545: Ritsuvolution

Today, we’re just gonna have a quick update. If you haven’t checked them out yet, there’s a lot more to read in our last two blog posts, though, as they deal with our accomplishments in 2024 and our plans for 2025! I’d also like to take the opportunity to once again direct your attention to …

Continue reading »

Jan 04

Weekly Update #544: Plans For 2025

Thanks to the release of GENBA no Kizuna, 2024 was a big year for us (which I’ve talked more about in last week’s blog post). But of course, we’ve also got big plans for 2025, which mainly revolve around our new project SHINRAI Saku – Blooming Beyond Despair! And today, I’d like to delve a …

Continue reading »

Dec 28

Weekly Update #543: 2024 Retrospect

2024 was the year of the dragon. And although dragons are obviously a little different from dinosaurs, I’d say they’re close enough! So, in my mind, this was also the “year of the dinosaurs” and, as such, I really wanted this to be the year for us to finally release our second murder mystery visual …

Continue reading »

Dec 21

Weekly Update #542: SHINRAI Saku Announcement

Today, we’re excited to properly announce our next visual novel project: a follow-up to SHINRAI – Broken Beyond Despair, titled…

Continue reading »

Dec 14

Weekly Update #541: Bloom

As mentioned in last week’s post, all major topics I wanted to discuss regarding the GENBA no Kizuna release have finally been covered. At least for now. There will be more to talk about in the future, but for the time being, I’d like to slowly transition over into what’s next.

Continue reading »

Dec 07

Weekly Update #540: Business VS Personal Satisfaction

Before we get into today’s topic, you might want to check out last week’s blog post if you haven’t already. There, I talked about the reception of GENBA no Kizuna thus far and the potential takeaways from it, which leads me into what I’d like to discuss next. Just in case, we will still go …

Continue reading »

Nov 30

Weekly Update #539: GENBA Release Reception & Takeaways

So, I’ve talked quite a bit about GENBA no Kizuna now. First about its conception and evolution (Part I, Part II, Part III) and then about its development, primarily focusing on all the reasons as to why it took us so incredibly long to finish it (Part I, Part II, Part III, Part IV). Today, …

Continue reading »

Nov 23

Weekly Update #538: Another Quick Progress Update

Welp, originally, I wanted to finally tackle the last remaining topic regarding the release of GENBA no Kizuna today, but it’s been a super busy day again, leaving me with little time to type something up. As such, we’ll have to postpone things and make due with another really quick update again. Sorry about that! …

Continue reading »

Older posts «