So, I’ve talked quite a bit about GENBA no Kizuna now. First about its conception and evolution (Part I, Part II, Part III) and then about its development, primarily focusing on all the reasons as to why it took us so incredibly long to finish it (Part I, Part II, Part III, Part IV). Today, …
Monthly Archive: November 2024
Nov 23
Weekly Update #538: Another Quick Progress Update
Welp, originally, I wanted to finally tackle the last remaining topic regarding the release of GENBA no Kizuna today, but it’s been a super busy day again, leaving me with little time to type something up. As such, we’ll have to postpone things and make due with another really quick update again. Sorry about that! …
Nov 16
Weekly Update #537: GENBA Postmortem – Part IV
You know, I really thought I had covered all the reasons behind GENBA no Kizuna‘s long development time, but as it turns out, I actually forgot about one! But that’s fine, as this reason also weaves into one of the next topics I wanted to discuss. But before we get into any of that, you …
Nov 09
Weekly Update #536: Quick Progress Update
Welp, this will just be a super quick post again, as today’s pretty packed and I’m therefore rather short on time. In last week’s blog post, I talked about some recent website and Patreon updates and also provided an easy access list to all the lengthier posts I’ve typed up recently, talking in-depth about GENBA …
Nov 04
Dinovember Sale
Since GENBA no Kizuna didn’t fit the criteria to be included in Steam‘s most recent Scream Fest, we’ve decided to simply run a week-long custom sale for it! Originally, I was considering to have the sale up running during the Scream Fest, but ultimately decided to postpone it by a week, as Dinovember simply seemed …
Nov 02
Weekly Update #535: Site & Patreon Updates
Today, we’re just gonna have a shorter general update, but if you’d like more to read, you could always check out my series of lengthy GENBA no Kizuna postmortem posts, if you haven’t already! In them, I delve into the conception and evolution of our newly released project, as well as the reasons behind its …