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Nov 23

Weekly Update #538: Another Quick Progress Update

Welp, originally, I wanted to finally tackle the last remaining topic regarding the release of GENBA no Kizuna today, but it’s been a super busy day again, leaving me with little time to type something up. As such, we’ll have to postpone things and make due with another really quick update again. Sorry about that!

If you haven’t seen last week’s continuation of our GENBA postmortem, you can check it out here. The previous three parts are linked there as well, in case you’ve missed any of those, too.

Now, in terms of what I’ve been up to this past week… mostly script writing and sprite art for what’s next!
For patrons, I’ve also published two new posts, one containing some general info about the new project and what to expect from it, and the other focusing on the two character designs I shared last week (and showcasing one additional new chara design).

I’m not feeling quite comfortable yet sharing anything else publically, but rest assured, that time will come before the end of 2024, so I hope you’re looking forward to it! I for one am really excited to finally get to that!

Anyway, that’s about all I can really say at the moment. Before we wrap this up, however, I’d like to give another shoutout to fellow indie dev Jun‘s visual novel project Neko no Sentouki! She’s just released an updated demo with new and overhauled content, so be sure to give it a try! You can also check out the opening video here, if you’d like to get a quick impression:

Now, as always, please enjoy the rest of your weekend and, until next Saturday, take care :3

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