Aug 26

Anniversary Sale 2026

This year, too, we’re running a sale as part of our anniversary celebrations. It will last until September 2, 10:00 AM PST, so you have a full week to grab both of our previous visual novels at a discount! A great opportunity to catch up with the series and fully prep yourself for our newest release SHINRAI Saku – Blooming Beyond Despair, which deals with the aftermath of the original SHINRAI!

The soundtracks for both VNs are currently discounted as well (50% for GENBA‘s and 75% for SHINRAI‘s). Also, don’t forget that we’re offering Soundtrack Bundles for both games, which let you save an additional 10%!

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Aug 26

10th Anniversary & SHINRAI Saku Released!

On this day, exactly ten years ago, we released our very first visual novel, the murder mystery SHINRAI – Broken Beyond Despair.
And now, in celebration of that, we’re excited to share our latest project with you… SHINRAI Saku – Blooming Beyond Despair!


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Aug 22

Weekly Update #628: Final Release Preparations

Only a few more days until August 26 when we will celebrate the 10th anniversary of our first VN SHINRAI – Broken Beyond Despair. And, of course, when we plan to publish our latest project, its direct follow-up SHINRAI Saku – Blooming Beyond Despair!

In case this should be the first time you’re hearing of it, you can learn all you need to know in the Saku section on this website, or on the store pages over on itch.io and Steam (where you could also add it to your wishlist, so you’ll be notified the moment it’s out)!

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Aug 15

Weekly Update #627: Road To Release

A couple of days ago, we unveiled a gameplay video of our upcoming project SHINRAI Saku – Blooming Beyond Despair on our social medias, offering a quick glimpse at its very first scene and the newly designed notebook menu! So, in case you haven’t seen it yet, let me start off today’s post with sharing it here as well:


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Aug 08

Weekly Update #626: Polish & Release Prep

If you’ve read last week’s blog post, you already know that the beta-test phase for our upcoming project SHINRAI Saku- Blooming Beyond Despair has finally begun! I completed my first playthrough last Sunday and, ever since then, we’ve been busy fixing the encountered issues and generally adding some more polish to the overall experience.

There is still more work to be done in that regard, but at least we should have a new build ready soon to share with beta-testers beyond Natsu and myself, and to upload on Steam for Valve to verify.

We’re really just primarily focusing on clearing the last few items on Steam‘s checklist to send everything in for review. There will still be more time for refining the little things here and there later.

In other news, our composer Crescendo sent me something really cool this past week! I’ve hinted before at the fact that, even though the soundtrack for Saku is done, there is yet one more thing I had her work on and we both can’t wait to share it! Patreon and Ko-fi supporters of both Crescendo and Gosatsu will get an early reveal soon, while everyone else will have to wait until the anniversary celebrations. Sorry I can’t (or rather “don’t want”) to share anything more specific, but I hope you’ll check it out when the time comes!

There isn’t really much else to say at the moment. Due to the nature of what we’re currently working on, it’s all a tad too spoilery, I’m afraid. Plus, there’s still lots to do, so I gotta get back to work, anyway. As such, we’re gonna keep things super short again today, sorry!

Please enjoy the rest of your weekend and, until next Saturday, take care :3

Aug 01

Weekly Update #625: SHINRAI Saku Beta-Test Phase

Today, I’m extremely excited to announce that the beta-test phase for SHINRAI Saku – Blooming Beyond Despair has officially begun!
And just in time for the start of our anniversary month, too!

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Jul 25

Weekly Update #624: Achievements, Credits & Notebook Progress

As mentioned in last week’s blog post, we’re planning to add achievements to SHINRAI Saku – Blooming Beyond Despair and, after determining their number, unlock conditions, titles and descriptions, all that’s missing now are the respective icons, so that’s one of the things I’ve worked on this past week and you can see some of the results above!

The first one is the icon for a locked achievement, the second one is a progress-related achievement that you’ll acquire for simply reaching the halfway mark of the story, and the last one is related to the notebook.

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Jul 18

Weekly Update #623: Profiles, Achievements & Choice…?

As mentioned in last week’s blog post, I’m currently working on all the extra content for SHINRAI Saku – Blooming Beyond Despair, which includes everything you’ll be able to read in the notebook: trivia, diary entries and character profiles.

After already having finished the former two categories by last Saturday, this past week, I’ve mostly dedicated myself to writing up the profiles. And while they aren’t entirely done yet, I’ve certainly made some good progress!

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Jul 11

Weekly Update #622: Saku Notebook Content

At the moment, I’m working through all the missing notebook and bonus content for SHINRAI Saku – Blooming Beyond Despair.
This past week, I’ve finished writing the remaining trivia entries and all the ones for Raiko‘s diary.

really enjoy using the notebook sections to deepen the world-building and to share as much of the knowledge I’ve attained through my writing research as possible. So, in Saku too, you’ll be able to learn more about not only the world of SHINRAI itself, but also how a lot of stuff actually functions in reality, particularly when it comes to everything related to ryokan, onsen and Japanese middle school trips!

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Jul 04

Weekly Update #621: Anniversary Preparations

With July just having started, it won’t be much longer now until our anniversary month will come around as well. As such, we’re getting deep into the preparation phase for it now. This year will be rather special, after all, as we celebrate multiple big anniversaries at once!

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