Mar 14

Weekly Update #605: Back To Backgrounds

I just started working on another BG for SHINRAI Saku, which I’ve already shared a preview of over on Patreon, available to 1$+ tiers.
It’s been a while since I posted something for the lower tiers, so I decided to finally change and make up for that. Once the BG is done, though, the final version will be available only for the 5$+ tiers again, as usual.

But in any case, if you do support us over there, be sure to check this post out, as it contains three WIP-steps of the BG and some additional info about it!

Other than that, I’ve continued working on the sound effects and moved on to the next part of the script, applying a lot more polish again. Our composer Crescendo has been briefed on the next track task as well and seems very excited to work on it, but it’ll still be a bit until we’ve got the next preview to share. And since there isn’t really anything else to show or tell, due to the nature of what I’ve been working on this past week, I guess we’ll have to leave things on the short side again. Though that’s kinda fine with me, as I do wanna get right back to working on that BG anyway, haha. So yeah…

As always, please enjoy the rest of your weekend and, until next Saturday, take care :3

Mar 07

Weekly Update #604: More Kamen Expressions

Today, I’m super busy and therefore don’t have much time to type something up, so this post will have to be on the short side again.
In exchange, I decided to share with you a little peek at my SHINRAI Saku folder with the rest of Kamen‘s expressions:

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Feb 28

Weekly Update #603: Kamen Expressions & Other Project Shout-Outs

Today, I want to share another look at the facial expressions I’ve been working on for SHINRAI Saku, so here’s a look at some of Kamen‘s, from her trademark dissatisfied glare to an exhausted sigh:

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Feb 21

Weekly Update #602: New BGM Preview

Since our new composer Crescendo finished the latest addition to the soundtrack of SHINRAI Saku literally just yesterday, we naturally couldn’t wait to share it with you and once again prepared a little public preview, while supporters of both her Ko-fi (3$ memberships) and our Patreon (5$+ tiers) can listen to it in full!

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Feb 14

Weekly Update #601: More Facial Expressions

Title and picture say it all! This past week, I’ve mostly focused on more expressions for various characters and so I thought I’d share a couple of them, since it’s finally something not too spoilery again! So there you have a disgusted Nobara and a perplexed looking Rie!

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Feb 07

Weekly Update #600: Onsen Sprites, BGM Progress & Mystery Game Jam 2026

After finishing the two onsen BGs for SHINRAI Saku (which 5$+ Patreon supporters can already check out here and here), I’ve returned to sprite art and dressed up Raiko and Nobara “accordingly” for their visit there, which patrons can also have an early look at now.

Beyond that, I’ve also spent more time on refining the script for the onsen part, while Crescendo has been hard at work in regards to its musical theme, which I’ve already received some first drafts of. And let me tell you, I’m very happy with how it’s all coming together!

Sadly, there once again isn’t really anything else I can share about all these things at the moment, but I do hope you’re looking forward to another amazing BGM preview as much as I do at least!

In other news, you can now read up on the next Mystery Game Jam! It’ll once again start on April 4, so while there are still a good two months left to go, it might be a good idea to already familiarize yourself with the rules and start planning out your participation if this sounds like something you’d enjoy taking part in! For more information, help and finding potential teammates, be sure to join the official Mystery GameDev Discord! We’d be happy to see you there!

Now, as always, please enjoy the rest of your weekend and, until next Saturday, take care :3

Jan 31

Weekly Update #599: Script Revisions

Today will just be another super quick update, as there honestly isn’t much I can really say, given that I’ve mostly focused on script work this week. There’s a longer scene in the middle of SHINRAI Saku, which I haven’t felt too satisfied with yet and it’s been about time to look at it again and see if I can tweak things a bit. As such, I’ve been doing some revisions and although there’s still a bit more polish needed, I’m definitely feeling a lot happier about this part and not only think it works much better now, but that this is how it should be!

Sorry for being so vague, but given the spoilery nature of it all, that’s really the extent of what I can say about it, unfortunately…

Anyway, I wanna get right back to work, so as always, please enjoy the rest of your weekend and, until next Saturday, take care! :3

Jan 24

Weekly Update #598: BGs, Sprites & BGM

Last time, I talked about the background progress we’ve been making, particularly in regards to the onsen segment of SHINRAI Saku.
I’ve ironed out the last few details ever since and, as promised, shared some previews over on our Patreon, spread across two posts:
Outdoor Onsen A and Outdoor Onsen B, both available for 5$+ tiers.

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Jan 17

Weekly Update #597: Background Art Progress

I’m still feeling a little under the weather, with my stupidly persistent cough driving me nuts, but at least I’ve recovered enough to finally make some notable progress again, primarily in regards to the background art for SHINRAI Saku!

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Jan 12

Steam Detective Fest 2026

The Winter Sale may have just ended, but Steam is kicking off the New Year with a Detective Fest! And naturally, both SHINRAI and GENBA no Kizuna were invited to be a part of it. In other words, you get yet another chance to grab our murder mysteries at a discount!

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