Oct 31

Weekly Update #638: Happy Halloween 🎃

That’s right, today’s blog post falls on spooky day! And because of that, we’ll unfortunately have to keep things on the short side, as I obviously have some spooky plans for today! If you are in the mood to read more, however, and you haven’t seen our recent posts yet, do be sure to check them out! I’ve done a little series with post-release musings about SHINRAI Saku – Blooming Beyond Despair, starting with how the project even came to be and ending on its reception so far and the potential takeaways from it.

I’d also like to take this opportunity for a quick reminder that the annual Halloween Sale is currently ongoing, so if you haven’t played the original SHINRAI yet, or you know someone you think would enjoy it, it’s a good time to snatch it up!

Now, finally, I’ve just published a new post for 1$+ tiers on Patreon, providing a first WIP-look at the first CG featured in our next project, Withering Without Hope! Something you can expect to hear and see a lot more of starting from next Saturday, so I hope you’ll be looking forward to that!

But for now, let’s all enjoy the spookiest day of the year! Happy Halloween ~°w°~

Oct 26

Halloween Sale 2026

We’re right amidst the Spooky Season, which means that it’s once again time for the annual Halloween Sale!

As always, our appropriately themed murder mystery SHINRAI – Broken Beyond Despair, along with its complete soundtrack, will be 50% off! The sale lasts until November 2, 10:00 AM PST and you can even save another 10% by buying the soundtrack bundle!

Please bear in mind, however, that these deals only apply to the PC version. If that’s your platform of choice, though (or of a friend you think would enjoy SHINRAI), then be sure to snatch up the opportunity like it’s Halloween candy!

And in case you’re a little unsure whether this really is what you’d like to spend these spooky days with, don’t forget that we’ve got a slew of player impressions in the form of Steam Reviews that may help you clear up any doubts!

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Oct 24

Weekly Update #637: The Blossoming Of SHINRAI Saku – Part V

In Part I of this little blog post series, we talked about the inception of our latest release: SHINRAI Saku – Blooming Beyond Despair.
We then delved into how the initial idea evolved in Part II, talked about some worries related to the project in Part III and addressed a few more considerations that went into it, particularly when it comes to the marketing, in Part IV.

Today, I’d like to conclude these post-release musings (at least for now) by taking a look at the game’s reception thus far and seeing what we can take away from it. So, without further ado, let’s dive right in!

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Oct 17

Weekly Update #636: The Blossoming Of SHINRAI Saku – Part IV

Today, we’re once again continuing with this little blog post series about our latest release SHINRAI Saku – Blooming Beyond Despair!
In order to have the full context, be sure to check out Part I, Part II and Part III first, in which we discussed the project’s inception, its evolution and some of the worries tied to it, respectively.

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Oct 10

Weekly Update #635: The Blossoming Of SHINRAI Saku – Part III

In Part I of this blog post series, we talked about how the idea for SHINRAI Saku – Blooming Beyond Despair was initially planted and in Part II, we then delved into how it slowly blossomed from there. Today, we’re going to once again continue from where we left off and talk a little about how, despite my personal excitement about the project, I was really unsure how it’d be perceived by others…

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Oct 03

Weekly Update #634: The Blossoming Of SHINRAI Saku – Part II

Since I’m (sadly) back from my trip now and have a bit more time on my hands, today, we can finally continue where we left off a couple of weeks ago when I started talking about the inception of our latest visual novel release SHINRAI Saku – Blooming Beyond Despair.

So, if you haven’t checked out the previous post yet, or you simply gotta refresh your memory a bit, be sure to check it out here!
But with that out of the way, let’s delve deeper into how Saku grew into something bigger and more complex than originally intended…

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Sep 25

Weekly Update #633: A Visit To The Real Tenrinto

Since I’m currently still in Japan, which makes progressing on VN development a little tricky, we’re gonna do something similar again to last week when I reported on my visit to Shirakawa-go, the real life reference for Higurashi no Naku koro ni‘s village of Hinamizawa.

And this time, we can even tie things directly to our latest release SHINRAI Saku – Blooming Beyond Despair, given that I’m in Kyouto now, which served as the real life reference for Tenrinto, the city Raiko‘s entire grade travelled to for their school trip!

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Sep 19

Weekly Update #632: A Visit To The Real Hinamizawa

As I already suggested in last week’s blog post, we’re going to do something a little different this time. If you follow any of my private social medias, you might have already seen that I’m currently on a trip to Japan. And because of that, there hasn’t really been too much time to do any real VN work that I could report on. Though this is supposed to be a proper vacation… like, the first one I’ve taken in five years, in fact, so I hope you can cut me some slack here!

Anyway, in lieu of a project update, I thought I’d just share with you today’s experience as I finally made a long-held dream a reality by visiting Shirakawa-go, the real life reference for the village of Hinamizawa in Higurashi no Naku koro ni! And with Higurashi being a mystery story as well as a huge influence on my own works… it’s still kinda on topic, right??

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Sep 12

Weekly Update #631: GENBA Day, Trainer Terano & Trip

Originally, I was planning to continue talking about our latest release, SHINRAI Saku – Blooming Beyond Despair, continuing on from where I left off in last week’s blog post, which focused on the project’s inception. I kinda overestimated how much time I’d have this week, however, so we unfortunately have to save “Part II” for another time and keep things on the shorter side again.

So, since today is September 12, the very day the events of GENBA no Kizuna take place, I figured I’d leave you with a fitting artwork, which some of you may have already seen me post on social media during the anniversary celebrations, but which I hadn’t shared here yet: this amazing Pokémon trainer rendition of Terano with his partners Lexy and Mega Aerodactyl, drawn by the incredible JulyMarte:

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Sep 05

Weekly Update #630: The Blossoming Of SHINRAI Saku – Part I

It’s already been a little over a week now since the release of our latest visual novel SHINRAI Saku – Blooming Beyond Despair.
And with it finally out, I can also, at long last, start delving much deeper into the project, particularly how it even came to be.

So let’s get right into that, shall we?

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