Category Archive: Dev Blog

Jul 10

Weekly Update #360: CG Progress

Today, we’re just going to have a very quick progress update! While Natsu is busy coding the rest of the investigation, I’ve continued working on the subsequent scenes, mainly focusing on assets this week. The plan is for me to prepare all the assets that Natsu will have to color/shade, such as the “dead body …

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Jul 03

Weekly Update #359: Plans For July

New month, new plans and new goals! I’m currently still in the process of getting things back in order, so everything is progressing slowly, but it’s progressing nonetheless and, day by day, I’m picking up the pace a little. As a matter o fact, I haven’t felt this much determination to get things done in …

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Jun 26

Weekly Update #358: Ryuu’s Room Investigation Progress

Things are still rather… turbulent in my private life, so I haven’t been able to make as much progress again as I would have liked to. Only during the last couple of days, I was finally able to get back on track and seeing how much progress I’ve made in this short time span alone …

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Jun 19

Weekly Update #357: Quick Progress Update

Well, as the title suggests, this is gonna be a really quick one. I’ve been rather preoccupied with something popping up in my private life, so there isn’t much to report, anyway. Natsu has been very diligent, however, and took care of implementing all the stuff I’ve sent her recently into the game, so at …

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Jun 12

Weekly Update #356: GENBA Chapter I Continuation

Aside from the fact that Natsu still has to implement the changes for our extended GENBA demo (which you can read in detail about here and here), the update marathon is finally over. At the very least, my part in it is, meaning that I can finally get back to actually continuing the events of …

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Jun 05

Weekly Update #355: GENBA Chapter I Update

In last week’s blog post, I presented to you the changes we’ve recently made to the prologue of GENBA no Kizuna. Today, we’re going to do the same thing again, but this time in regards to the actual first chapter! With the prologue, I guess you can say that the changes made are overall very …

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May 29

Weekly Update #354: GENBA Prologue Update

Alright, if you’ve been closely following our recent updates, you probably know that our main goal right now is to finally get the entire first chapter of GENBA no Kizuna fully playable. In order to do so, we need to add 4 additional scenes to the content of the extended demo, and although that might …

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May 22

Weekly Update #353: Ryuu’s Room Investigation Progress

This past week, I’ve continued working on the investigation of Ryuunosuke‘s room, slowly shaping things up into what I want them to be like in the final game. For the most part, that means ironing out the dialogues and investigation comments, as well as deciding what kind of stuff to keep, what to kick out …

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May 15

Weekly Update #352: Amber & Keiichi

Currently, I’m working on the first real investigation segment at the end of the first chapter, in which Keiichi and Amber are inside of Ryuunosuke‘s room. Although most of my time has been spent on the script again, writing the various dialogue scenarios between the two of them, I’m also taking care of the remaining …

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May 08

Weekly Update #351: Script Adjustments

For the most part, this past week has been spent on script work again. As I mentioned in last week’s blog post, the main goal this month is to finally get the first chapter fully done. Part of that involves going through what we have already released in the shape of the extended demo and …

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