Last week, I reminisced how GENBA no Kizuna was conceived, even sharing some notes from my very first brainstorming sessions. Today, I’d like to continue from there and delve into GENBA‘s various iterations and how drastically some things ended up changing. As mentioned before, when I originally came up with the idea, it was primarily …
Tag Archive: Fanart
Jul 13
Weekly Update #519: First Beta-Feedback
So, by now, we’ve heard back from the first couple of beta-testers who’ve managed to play through the entirety of GENBA no Kizuna. I don’t want to get into their impressions of the story, characters, mystery or really the game overall just yet. I’ll save that for once we’ve heard back from everyone. What I …
Jun 15
Weekly Update #515: Chapter IV Testing
So, I’ve dedicated this entire past week to going through the penultimate chapter of GENBA no Kizuna. Which was actually my very first time experiencing it in VN format myself! That’s also part of the reason it required so much time, because I had to really get into the nitty-gritty here, testing every little aspect …
Apr 20
Weekly Update #507: Credits
As you can see from the title, this past week, I’ve been primarily working on the credits sequence for GENBA no Kizuna, so I figured we could delve into that topic a little more today. There are essentially two parts to the credits: the credits themselves and the “epilogue” scenes interspliced with them, just like …
Mar 23
Weekly Update #503: Quick Progress Overview
Last week, we’ve unveiled GENBA no Kizuna‘s theme song “Dig Deep”, so if you haven’t heard it yet, be sure to check it out here! We’ve provided a lengthy preview in the post, while patrons can even check out the full song! I’m really happy with the result and think everyone working on it did …
Feb 10
Weekly Update #497: Progress Update & More Fanart
In last week’s blog post, I mentioned that Natsu was going to beta-test the entirety of the final investigation phase (chapter 4) now that she’s made it fully playable. She still hasn’t really done so, but the reason for that is that she instead decided to take care of coding everything I’ve sent her for …
Jan 13
Weekly Update #493: 1st Progress Update Of 2024
Before we get into this week’s update, here’s a little reminder that we recently published our progress summary for 2023 as well as our plans for 2024, along with an extra post over on Patreon with a few more personal words. So if you have missed any of that and are curious to know more …
Jul 31
Weekly Update #363: Plans For August
July’s almost over and another month about to begin, which means it’s time to set up a plan and some goals! As always, there are some very specific things I’d like to get done, so without further ado, let’s take a closer look at them…
Jul 24
Weekly Update #362: Asset Progress
As you can tell by the title, asset work has continued and I’m finally done with everything art-related that was still missing for the first chapter! So all that’s left now is revising the script for the last scene and finishing it up already. There is one more week to go before the end of …
Sep 07
Weekly Update #264: On To The Next Tasks
Let’s start off with another reminder that the extended demo for our next murder mystery VN is finally out! If you’d like to learn more about it and/or even try it out, you can do so by visiting the GENBA no Kizuna section here on our website, or our store page on itch.io. Yesterday, Khana …