It’s a pretty busy time. Tomorrow is going to be none other than Raiko‘s birthday and, in just two more weeks, we are going to celebrate the sixth anniversary of SHINRAI‘s release! I’ve mentioned it so many times already, but time really does fly by so fast…
Aug 06
Weekly Update #416: Chapter III Demo Progress & Stats
So, this past week, Natsu has finished coding the rest of the discussion phase, meaning that the third chapter is essentially playable now! Of course, there is still testing left to be done and, for the demo release, we’re going to include the next social phase as well, so let’s take a quick look at what you can actually expect in terms of content:
Jul 30
Weekly Update #415: Plans For August
So, July’s coming to a close and a new month is about to begin. As such, it’s time to think about our plans and goals again, so let’s have a look at what’s gonna happen throughout August!
Since it’s the anniversary month of SHINRAI, I’m currently working on a little artwork for the occasion. Although you will only get to see that one on the 26th, we’ll probably have the beachwear artworks of Himatsu and Rei done and posted before it. “Probably” because, after a good number of delays, our main priority is still going to be GENBA‘s third chapter. Both Natsu and myself have been going through some rough and busy times, but we really really want to finally get it done and out to patrons for beta-testing!
Since it’s mostly coding work, however, that will be primarily Natsu‘s task. I’m currently finishing up the script for the first part of chapter 4 and, although we will not include it in the next demo, I’d like for it to be playable by the end of the month as well, so I will do some more asset work and, once that is taken care of, move on to writing the next part of the chapter.
So yeah, August is definitely going to be a very busy month again, but hopefully the private life side of things will finally be a little… less tumultuous. I’ll also be off from my day job again for the last third of August and the beginning of September and although I’ll be going on a short three day trip (if all goes well), I want to dedicate most of that free time to GENBA, naturally.
With that in mind, I’m gonna get right back to work, so… please enjoy the rest of your weekend and, until next Saturday, take care :3
Jul 23
Weekly Update #414: Quick Update & SHINRAI Switch Sale
Alrighty, I started out the week by doing quite a lot of script work and I’m beginning to finally feel satisfied with some of the stuff I’ve been working on recently, so by the end of this month, the first set of investigation routes for chapter 4 will hopefully be done!
Unfortunately, we’ve had quite an unforgiving heat wave ravaging the land here, so during the middle of the week, I took some time to literally chill, since I wasn’t in the mood to do anything that involved too much brain activity, meaning that script work and planning the next examinable background was put on hold. I was in a rather summery art mood, however, and thus ended up drawing something for fun… so, after Himatsu in a swimsuit, there now is also an artwork of Rei in beach wear! Patrons can check out a preview here!
Given that Natsu has also continued to suffer under the heat and coding still takes priority, the finished artworks will probably be posted some time in August, once she will be free to color them.
Now, in other news, the Nintendo Switch version of SHINRAI is currently on sale, so if you’ve been wanting to solve some mysteries on the go, now’s a good chance to strike, as it will be 50% off until August 1! Check out the store page here!

Well, guess that already wraps it up for this week, so please enjoy the rest of your weekend and, until next Saturday, take care! :3
Jul 16
Weekly Update #413: BG Art Progress
As mentioned in last week’s blog post, I’ve gotten back into background art, as chapter 4 will take us to some new locations within the Kaseki residence, and the first background I’ve decided to tackle is by far the simplest out of all the new ones required.
Gotta start out chill and easy to slowly get back into it!

Jul 09
Weekly Update #412: Chapter 4 Progress
These last few days, work on the script for GENBA no Kizuna‘s forth chapter has gone rather well. Set aside a couple more revision and proofreading passes in order to be fully satisfied, Rei‘s, Shinketsu‘s and Himatsu‘s first investigation routes are done now, while Keiichi‘s is around the 70% completion mark. Granted, the routes for the other three a really short, but it still feels pretty nice to have the first segment of the new chapter almost taken care of!
Jul 02
Weekly Update #411: MegaMan Battle Network
Yeeeaaaaahhhhhhhh, you might be thinking right now: “Wait, what…? MegaMan Battle Network!? Why??”
We’ll get to that in a sec, but first of all, let’s have a little progress update, shall we?
Jurassic June has come to a close and a new month has begun and, as you have undoubtedly noticed, I haven’t really posted any screenshots for GENBA no Kizuna‘s third chapter yet, nor is it available for testing to patrons, even though that was the goal for June.
Unfortunately, there is going to be a bit more of a delay. June has ultimately been a very… difficult month for both Natsu and myself.
While she had some other, rather time-consuming responsibilities to take care of, which slowed down her coding progress, and is currently suffering under an unforgiving heat wave draining all her energy, I’ve went through quite a bit of a rollercoaster in my private life, somewhat similar to what happened last year. It kind of really incapacitated me for a bit and made it difficult to find the drive to focus on VN development, but I’m slowly getting back to my feet and have made quite a bit of progress these past few days.
That said, it’s still very frustrating that we didn’t manage to hit our goal and for that, I want to apologize.
Jun 25
Weekly Update #410: Chapter IV
So, today, I’d like to talk a little more about the fourth chapter in GENBA no Kizuna, which I’m currently doing script work for.
As the game’s penultimate chapter, you can probably already guess that there’s going to be a lot going on here. I can’t say anything with certainty until it’s fully written out, but it might very well turn into the longest chapter of the game.
This is where we get into the core phase of the investigation and, by the end of it, all the puzzle pieces will be available to figure out the truth behind the incident at the Kaseki residence, similar to how it worked in SHINRAI.
Jun 23
Summer Sale 2022

Summer’s back and so is the annual Steam Summer Sale! If only the chills of finding a dead body are good enough to help you cool down in the heat, maybe consider grabbing the PC version of our murder mystery SHINRAI – Broken Beyond Despair this year!
Jun 18
Weekly Update #409: Very Quick Update
I’m beginning to think that June might be cursed. Last year, at almost the exact same time, I was unable to do a proper update, because of something serious suddenly happening in my private life… and here I find myself in a similar situation yet again, so…
Apologies for the lack of a proper blog post today. If you want to read something fun GENBA-related, you can check out the TV Tropes page for it, though. I only stumbled upon it just a couple of days ago.
Anyway, gotta go, so please take good care of yourselves!
