Category Archive: Dev Blog

Feb 09

Weekly Update #234: The Pack Leader

If you’re following us on Twitter, you might have already seen him, but here is the final introduction card for Ryuunosuke Hazama, head of Raptor Pack Productions and one of the four suspects in GENBA no Kizuna‘s murder case! I’ve shared a few tiny bits and pieces of information about him before, and if you …

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Feb 02

Weekly Update #233: Plans For February

After spending the majority of January working on the sprites for our four suspect characters in GENBA no Kizuna, I can finally say that they’re done! Well, Natsu still needs to take care of the coloring, but at least my part is done. That means that I won’t be going back to change/adjust anything beyond …

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Jan 26

Weekly Update #232: Sprite Progress, Round 3

So, today’s blog post is going to be another quick one. I’m still focused on sprite art, but as I’ve mentioned in last week’s blog post, it’s all about polish now. The base sprites for our four suspects are very close to completion. It’s really just a matter of fixing some more details. If you’re …

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Jan 19

Weekly Update #231: Even More Sprite Progress!

As mentioned in last week’s blog post, I have continued working on the sprites for our four suspects characters over this past week. Patrons can actually check out yet another early WIP-preview over here, this time for Shiku Jura, who has been featured in last year’s Jurassic June artwork. With this, I have drawn all …

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Jan 12

Weekly Update #230: Suspect Sprite Progress

Okay, so for today, we’re just going to have a really quick update, since there isn’t really too much to report for this past week. If you haven’t yet, however, you can check out our last two updates, which have been pretty elaborate: The first one is a little retrospect, telling you about our achievements …

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Jan 05

Weekly Update #229: A Fresh Start Into A New Year

So here we are with the first weekly blog post of 2019! Hopefully, all of you had a great start into the new year and find yourselves brimming with the energy and determination needed to turn it into a very productive and successful one! I for one am certainly feeling motivated as heck to make …

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Dec 29

Weekly Update #228: 2018 Wrap-Up

Welp, this is awkward. First of all, I need to apologize for the lack of a weekly update last Saturday. The funny (well, actually rather sad) thing is, I had prepared the update in advance and the draft was ready to be published. All I needed to do was to hit that “Publish” button last …

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Dec 29

Weekly Update #227: Extended Demo Part II – Patreon Release

If you’re a patron or following us on Twitter, you might have already noticed, but the second part of our extended demo for GENBA no Kizuna is now finally available for beta-testing on Patreon! In other words, the complete first half of the content that we have planned to include in the full extended demo …

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Dec 15

Weekly Update #226: 2nd Part Of Extended Demo Almost Done!

As you can see from the title of today’s blog post, the next part of our extended demo for GENBA no Kizuna is almost finished! I have actually played through it earlier today to try it out for myself, so let’s talk a bit about that!

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Dec 08

Weekly Update #225: Quick Progress Update

And we’re already a week into December! Once again, time flies by pretty fast, even though there is still so much to do! Over the course of this past week, I worked some more on the second part of our extended GENBA no Kizuna demo, and can finally say that asset- and script-wise everything’s ready …

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