Today, we’re continuing from where we left off in last week’s blog post, so if you haven’t checked that one out yet, I’d highly recommend reading it first! I primarily covered how the core case idea for GENBA no Kizuna evolved over time and how that also led to the creation of our little circle …
Monthly Archive: September 2024
Sep 26
Patch: Auto Mode Added & Various Typos Fixed
GENBA no Kizuna has been out for exactly a month now, so by now, a good number of people have already delved into our Mesozoic murder mystery and solved it. Some of you have even gone a step further and shared your feedback with us or reported the typos you’ve unfortunately stumbled across. And today, …
Sep 21
Weekly Update #529: The Evolution Of GENBA – Part I
Last week, I reminisced how GENBA no Kizuna was conceived, even sharing some notes from my very first brainstorming sessions. Today, I’d like to continue from there and delve into GENBA‘s various iterations and how drastically some things ended up changing. As mentioned before, when I originally came up with the idea, it was primarily …
Sep 14
Weekly Update #528: How It All Started
Today, I’d like to take a look back and talk a little about how our recently released murder mystery GENBA no Kizuna even came to be. If you’re following my private Twitter account, you may have already seen the images I’m about to show in this post, but I wanted to share them here as …
Sep 07
Weekly Update #527: 1st Review Milestone!
It’s only been two weeks now since the release of our new murder mystery GENBA no Kizuna and, as of a couple of days ago, we have already passed the 10 review mark on Steam, meaning that the game now not only has a rating displayed, but that its visibility should also be boosted across …