Another very busy week has passed, during which lots of progress was made! Natsu has set up the build and achievements for GENBA no Kizuna on Steamworks, meaning that at least she and I can actually download and play it through the platform now!
Sadly, there are still a few more things to take care of before we can make it available publically, though. The biggest remaining hurdle will essentially be verification through Valve. They need to review the build and everything, which can take a few days.
Here’s hoping they’ll approve everything without the need for us to make any major adjustments or anything of the sort.
Because once Valve has given us their OK… we’re essentially ready for release!
So yeah, I’m eagerly anticipating that moment now, which will also be when I can finally make a release date announcement!
Really, everything is about set, including the pricing. After a bit more consideration and talking things through with Natsu, we’ve finally decided on a price. But that’ll be something I’ll reveal right alongside the release date, so stay tuned just a little longer!
Something I can share with you today, however, is the GBA-style instruction booklet I’ve been working on this past week!
It’s very similar to the one I made for SHINRAI back in the day and contains info and explanations about not only our characters and story, but also the controls and game mechanics. There’s even a page with some tips and how could we pass on one of those iconic “notes” pages at the end, where you can jot things down?
The booklet will be included in the Steam and itch releases, but if you already want to check it out, you can download it here!
(And you can find the one for SHINRAI here.)
Now then, as close as we are to having everything ready, there still are some more things that need to be done.
Which is why I’ll head right back to work now! As for you, I hope you’ll enjoy a pleasant remainder of your weekend!
Until next Saturday, take care :3