Work on the update for SHINRAI – Broken Beyond Despair continues, but we’re slowly wrapping things up now!
If you check out the character profiles on the page linked above, you’ll see that they’ve already been replaced with the updated ones.
Naturally, they’ve been implemented into the game as well, just like all the script adjustments.
Well, almost all of them. During the last couple of days, I’ve been revising some of the unlockable extra scenes.
Not just to accommodate for what’s going to occur in GENBA no Kizuna and Withering Without Hope, but also because there were actually some general logic issues in there, that somehow escaped my grasp back in the day. Probably a result of the fact that the extra scenes were a very late addition and therefore kinda rushed…
Kamen‘s second diary entry about Raiko has seen the most changes, I guess. I’ve added new segments and rephrased a few things in order to elaborate a little further on her feelings and to properly set up her relationship with Raiko for the sequel.
I’m a lot happier with it now and honestly can’t wait to get around to exploring and developing it further, haha.
Anyway, I’ve also made a decision on how to handle the “checkpoint system” for the final chapter of the game, but I will elaborate on that next time. I’d kinda like to get back to work ASAP, so I’m going to keep today’s post brief.
All that’s really left now is tackling the sound-related issues, and then we’re going to be ready for some testing!
Less than a month now until the anniversary of SHINRAI‘s release, so I’m excited to have a bit more to offer this year rather than a simple artwork, haha. And, of course, there are some other, big news waiting to be unveiled as well, so please look forward to that!
But for now, please enjoy the rest of your weekend and, until next Saturday, take care! :3