Tag Archive: Thank You

Jan 27

Weekly Update #180: Writing Investigation Segments

It’s been a week now since we have released an early beta version of GENBA no Kizuna’s demo on our Patreon page and we have already received some very helpful feedback for it! So I wanted to start today’s blog post by once again expressing my gratitude to everyone who has tried it out and …

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Dec 31

Weekly Update #176: A Look Back At 2017 & Ahead At 2018

Tomorrow’s the last day of 2017. With that in mind I have decided that, rather than postpone it until the 1st or even wait until next Saturday, I will use today’s blog post to take a look back at 2017 and give you an idea as to what you can expect from us in 2018. …

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Nov 26

Weekly Update #171: Demo Progress & Contents

Alright, we’re getting close to the end of November now so, as promised in last week’s blog post, today I will give you some more details on our demo for GENBA no Kizuna, ranging from content to current progress, so… let’s get right to it!

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Nov 12

Weekly Update #169: Sprite Variations

Over this past week, I have mostly worked on Keiichi’s and Nobuhiko’s sprites for the prologue. A lot of them are done now, but there’s still a little bit of work left to do. I guess you can expect to see some sprite previews next Saturday, or maybe even over the course of the coming …

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Sep 23

Weekly Update #162: Patreon

Alright, today, it’s finally time to talk about that other thing I’ve been working on recently, which I’ve alluded to in the previous two updates. It’s something I’ve been thinking about for a few months now, going back and forth on the idea, but now we have decided to actually go through with it! The …

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Aug 26

Weekly Update #158: One Year Later

And here we are, one year later. On August 26, 2016, our very first visual novel project, the murder mystery SHINRAI – Broken Beyond Despair, was officially released on Steam and itch.io.

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