Tag Archive: SHINRAI

Aug 08

Weekly Update #312: SHINRAI Music Update

So, over the last few days, we’ve mainly focused on fixing all the sound-related issues with SHINRAI. Solo has been very diligent fixing the BGM loops to make them seamless, something which I was pretty much incapable of doing back in the day… orz However, fixing the loop times isn’t even the biggest news in …

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Aug 01

Weekly Update #311: More SHINRAI Update Progress

Work on the update for SHINRAI – Broken Beyond Despair continues, but we’re slowly wrapping things up now! If you check out the character profiles on the page linked above, you’ll see that they’ve already been replaced with the updated ones. Naturally, they’ve been implemented into the game as well, just like all the script …

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Jul 25

Weekly Update #310: SHINRAI Update Progress

I’ve already talked about the changes and fixes regarding the script, so today, I’d like to talk a bit more about some of the others things that will get adjusted in our little update for SHINRAI. For one, there is the sound. Several tracks inside the game don’t loop properly, for instance, which is something …

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Jul 18

Weekly Update #309: BBD Update & WWH Evolution

As you might already know by now, we are currently working on a little update for SHINRAI, scheduled to be released for its 4th anniversary on August 26. As part of this update, I’ve gone through the entire script of the game again, in order to make some slight adjustments. Outside of fixing some typos …

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Jul 11

Weekly Update #308: SHINRAI Script Update

As you can see, I’ve spent quite a lot of time going through SHINRAI over the past two weeks and by now, I have more or less finished taking a thorough look at the script. In the end, I discovered a couple of typos and a bunch of cases of “this sentence is way too …

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Jul 04

Weekly Update #307: Updating SHINRAI

A new month has started and, just as mentioned in our last blog post, it will be another very busy one! SHINRAI will celebrate its 4th anniversary on the 26th of August and we’re working on an update for the occasion. At the moment, I’m going through the game to make adjustments to the script, …

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Jun 27

Weekly Update #306: Plans For July

Let’s start this week’s posting off with some general news! First of all, in case you haven’t seen it yet, the summer sale has started, meaning that you’ll get another chance to grab SHINRAI (along with its complete OST) for 50% off! Be sure to check out the corresponding announcement post for more info! Next …

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Jun 25

Summer Sale 2020

Summer is back and with it Steam‘s annual Summer Sale! And if murder investigation counts among your favorite summer activities, we have some good news for you!

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Jun 20

Weekly Update #305: Chapter 5 Structure & Progress

I’ve finally reached the end of GENBA no Kizuna. Just like SHINRAI‘s final chapter, the last one in GENBA unravels all the mysteries. By answering questions and presenting evidence, players slowly piece together what exactly occurred at the Kaseki Residence. And, of course, they will ultimately have to expose the killer. Unlike with SHINRAI, this …

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May 16

Weekly Update #300: More Writing Progress!

As mentioned in last week’s blog post, we currently have some things going on behind the scenes, which I can’t really talk about nor do I really want to at this point. I’ve decided to share at least a little bit of information with patrons, however, so if you’re curious, you can check out this …

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