Yeeeaaaaahhhhhhhh, you might be thinking right now: “Wait, what…? MegaMan Battle Network!? Why??” We’ll get to that in a sec, but first of all, let’s have a little progress update, shall we? Jurassic June has come to a close and a new month has begun and, as you have undoubtedly noticed, I haven’t really posted …
Tag Archive: SHINRAI
Jun 23
Summer Sale 2022
Summer’s back and so is the annual Steam Summer Sale! If only the chills of finding a dead body are good enough to help you cool down in the heat, maybe consider grabbing the PC version of our murder mystery SHINRAI – Broken Beyond Despair this year!
Jan 08
Weekly Update #386: Quick Progress Update
Today, we’re just going to have a very quick progress update again for a change. If you’re up for a longer read and haven’t done so already, you could check out last week’s blog post laying out our general plans for 2022 as well as giving a more detailed look at those for this first …
Dec 25
Weekly Update #384: 2021 Retrospect
As has become customary by now, today, I would like to take the time to look back on this past year and summarize what we have accomplished and how much these accomplishments diverge from the goals we originally set all the way back in January, so… Without further ado, let’s get right into it!
Dec 22
Winter Sale 2021
Once again, we’re closing off the year with the annual Winter Sale! So if you’re one of those awesome peeps who like to enjoy their holidays by unraveling the truth behind grotesque murder cases, now’s the perfect time to try our SHINRAI – Broken Beyond Despair or convince your buddies to finally give it a …
Nov 27
Weekly Update #380: Script Progress & New BGM
Script work has continued and, by now, Rei‘s route is basically done! Although it still requires some revisions and proofreading, it is fully written now and amounts to ~12,000 words, making it quite a bit longer than I originally anticipated. I was sure it would turn out much shorter than Keiichi‘s route, but they’re very …
Nov 13
Weekly Update #378: Himatsu’s Route Progress
After wrapping up Keiichi‘s investigation route for chapter 2, I have now moved on to Himatsu‘s route and mostly dedicated myself to the script work again this past week. The intro and outro scenes are done and so is the interview with Raptor Pack Productions. Granted, I had already written these parts earlier this year, …
Nov 06
Weekly Update #377: Plans For November
The spooky season lies past us now, unfortunately, and we’re entering the final stretch of the year, which is usually one of the busiest times for me (and for most of everyone else, I’d guess). There is a lot to do in order to achieve the goals I have set for myself before the end …
Oct 30
Weekly Update #376: Console Release Thoughts
Now that SHINRAI has finally been released on consoles, today, I’d like to talk a little more about this whole porting endeavor. It’s another milestone and, honestly, a rather momentous event for me, so this post is going to be a bit more on the personal side. It’s still very surreal to see our little …