Tag Archive: Raiko

Oct 31

Happy Halloween!

It’s the spookiest day of the year again and this time, as voted by our patrons, our grumpy little Raiko has dressed up as Heather Mason, the protagonist of Silent Hill 3! And of course, she is accompanied by none other than Pyramid Bat, wielding the Great Knife!

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Oct 19

Weekly Update #270: Recent Developments

Alright, let’s jump right into another, very quick progress update! What have I been up to during this past week? Well, first of all, I continued working on the script here and there, whenever I found a moment to spare, planning and writing Keiichi‘s commentary for the first real investigation segment in GENBA no Kizuna. …

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Jun 25

Summer Sale 2019

Summer has begun and you know what that means! It’s time to check those digital distribution platforms and grab all those deliciously discounted games! Like our murder mystery visual novel, for example! That’s right, once again, we’re taking part in Steam‘s annual Summer Sale!

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Feb 04

Lunar New Year Sale 2019

The Lunar New Year Sale has started over on Steam and this year, we’ve decided to take part in it as well! So until February 11, 10:00 AM PST, you can acquire our murder mystery SHINRAI – Broken Beyond Despair, as well as its complete OST, for 40% off! There is also a Bundle available …

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Sep 29

Weekly Update #215: Background Progress

After tackling the Sprites for Rei and Shinketsu, I have mainly focused on finishing the “crime scene” version of the Main Hall background over this past week. Patrons can now get an early look at it over here! With this background finally out of the way, the assets for the next scene are now all …

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Sep 15

Weekly Update #213: Sprite Variety

As mentioned in last week’s blog post, I’ve been focusing on sprite work for GENBA no Kizuna again. Patrons can actually get a little preview of two of Shinketsu‘s more elaborate new poses. He was certainly a lot of fun to work on since, out of all the characters so far, he has the greatest …

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Aug 26

SHINRAI Anniversary 2018

Today, exactly two years ago, we finally released our first visual novel project SHINRAI – Broken Beyond Despair after a 3-year-long development journey. It’s difficult to imagine that it’s already been that long and, at this point, I begin to wonder if I will ever truly get used to the fact that we have actually …

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Jun 16

Weekly Update #200: (Almost) 4 Years Later

Welp, so here we are… the 200th weekly update. Holy crapperoni. I honestly cannot believe I’ve been doing this for so long now. We’ve recently passed the 1 year anniversary of our website too, the first post on it made on June 3, 2017. As for the very first update I ever made, it was …

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Apr 21

Weekly Update #192: Plans For The Remainder of April

So, there has been a lot of stuff going on recently, which prevented me from making as much progress as I would have liked to. Consequently, there sadly isn’t too much of interest to talk about in terms of progress.

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Jan 27

Weekly Update #180: Writing Investigation Segments

It’s been a week now since we have released an early beta version of GENBA no Kizuna’s demo on our Patreon page and we have already received some very helpful feedback for it! So I wanted to start today’s blog post by once again expressing my gratitude to everyone who has tried it out and …

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