So, last week, I mentioned a huge zip package I was preparing for Natsu and by now, she has essentially already taken care of coding everything that was inside of it! The gallery illustrations still need to be properly placed and there is some checking/testing to be done in order to ascertain whether everything works …
Tag Archive: Amber
May 11
Weekly Update #510: Quick Progress Update
Yep, it’s a shorter post today, given how late it already is and how busy I still am. Since Natsu has just finished coding everything from the previous zip package I gave her, I really want to send the next one over ASAP. Thankfully, that really only requires some more double-checking, but it’s a lot …
Apr 27
Weekly Update #508: Detective Ranking
I’ve mostly wrapped up work on the credits for GENBA no Kizuna now. All that’s left to do in that regard is the Patreon section, as I’m still waiting for some of our patrons to tell me if and how they’d like to be credited. So, in the meantime, I’ve moved on to tackling the …
Mar 23
Weekly Update #503: Quick Progress Overview
Last week, we’ve unveiled GENBA no Kizuna‘s theme song “Dig Deep”, so if you haven’t heard it yet, be sure to check it out here! We’ve provided a lengthy preview in the post, while patrons can even check out the full song! I’m really happy with the result and think everyone working on it did …
Feb 17
Weekly Update #498: Valentine’s Art & More GENBA Progress
A couple days ago was Valentine’s Day and even though I sadly didn’t have the time to draw anything myself for the occasion, I once again commissioned the ever so talented Jun to draw us something in her super adorable art style, so to start off today’s post, please check out these two cute little …
Dec 09
Weekly Update #488: Main Script Done, Final BGM Sample, Commissions & Fanart
Alrighty, today, I’ve got a lot to share with you guys, so let’s jump straight into the exciting news! A couple of days ago, I wrote the final line of script before the start of the credits roll for GENBA no Kizuna! And not only that, today, I also essentially finished the secret bonus scene …
Jun 17
Weekly Update #463: Another Quick Progress Update
We are still continuing work on GENBA no Kizuna‘s final investigation phase, which, at the moment, primarily revolves around art asset creation for me. If you want to learn a bit more about what exactly is on my to-do list and even see some examples of recently created assets, be sure to check out last …
Feb 18
Weekly Update #445: BG Art Progress
As you can already tell from the title and the screenshot above, I’ve been working quite a bit on background art lately! In GENBA no Kizuna‘s penultimate chapter (the final investigation phase), you’ll get to explore new parts of the Kaseki Residence, such as the back corridor, the backyard or the laundry room on the …
Apr 16
Weekly Update #400: Sprite, Music & Writing Progress
Dang, we’ve hit another milestone there, eh? 400 consecutive weekly updates… I wish I could say I had something special prepared in celebration of it, but unfortunately, no grand announcements just yet! That will take a little more time, I’m afraid. We do have made quite a bit of progress again, however, so let’s get …
Feb 26
Weekly Update #393: Quick Progress Update
With Keiichi‘s and Shinketsu‘s routes fully coded and Rei‘s currently being made playable by Natsu as well, there is only Himatsu‘s left now before we can finally finish up the second chapter! To give you an idea as to the length of it: excluding Himatsu‘s route, chapter 2 currently sits at around 35,000 words. Adding …