In order to celebrate the release of SHINRAI three years ago, as well as the public release of our extended GENBA no Kizuna demo today, we are running a little sale! If you haven’t gotten around to playing our first murder mystery visual novel yet, now’s a good time to rectify that! It might also …
Tag Archive: SHINRAI
Aug 24
Weekly Update #262: Final Release Preparations & Discord Server Launch
Almost there! Just a couple more days and we will finally release the extended GENBA no Kizuna demo to the public! Consequently, it’s been a pretty busy week for us, with all the preparations and such, so let’s delve into that topic a little deeper…
Aug 17
Weekly Update #261: Extended Demo Release Preparations – Part II
Alright, just a really short update today, as I sadly don’t have much time on my hands (there isn’t much to report, anyway). As the title already suggests, we are continuing with the preparations for SHINRAI‘s anniversary and the release of the extended GENBA no Kizuna demo on the 26th! Less than ten days to …
Aug 10
Weekly Update #260: Extended Demo Release Preparations
Alright, so plans have kinda changed for this month. I originally talked about them here, but ever since then, life has happened and thrown a giant wrench into things. Nevertheless, I’m still hell-bent on releasing our extended GENBA no Kizuna demo publicly on the 26th, so in order to make that happen, I’m currently reorganizing …
Aug 03
Weekly Update #259: Research & Writing Preparations
As mentioned in last week’s blog post, now that the extended GENBA no Kizuna demo is almost ready for its public release, I’m planning to get back into and mainly focus on writing again. My next major goal is to finish a first draft for the remaining chapters as soon as possible. Before I can …
Jul 13
Weekly Update #256: Beta-Testing & New Music
Okay, let’s get right into this week’s progress update, shall we? So, how far along has our extended GENBA no Kizuna demo come? Well, it’s actually undergoing testing and tweaking by Natsu right now! (As you can tell by the screenshot above, Natsu still needs to adjust the positions of some of our character sprites …
Jun 08
Weekly Update #251: Timeline, Sprite & Gallery Updates
Alrighty, we’re now one week into Jurassic June and I’m more fired up than usual to make some progress! So what have I been working on over the last seven days? For the most part, I’ve started to focus on sprite art again! All of Ryuunosuke‘s sprite variations are now officially done and if you’re …
Jun 01
Weekly Update #250: GUI Updates, Rai(kyou)ko & Jurassic June
As you can see above, we’re preparing everything for the arrival of the Raptor Pack in GENBA no Kizuna! Our four murder suspects will soon be added to the game, which means that we need to add a bunch of new stuff like their profiles, too!