As you can see from the title, this past week, I’ve been primarily working on the credits sequence for GENBA no Kizuna, so I figured we could delve into that topic a little more today. There are essentially two parts to the credits: the credits themselves and the “epilogue” scenes interspliced with them, just like …
Category Archive: Dev Blog
Apr 13
Weekly Update #506: Quick Progress Update & Mystery Gamedev Website
Last week, I talked a bit more about the connection between SHINRAI – Broken Beyond Despair and GENBA no Kizuna and how, even though there is a chronological order to them, you can really play them in any order you wish. So, if you want to learn a bit more about that, be sure to …
Apr 06
Weekly Update #505: Which Order…?
I’ve talked about the differences and similarities between GENBA no Kizuna and SHINRAI – Broken Beyond Despair before, particularly when it comes to the feel of both projects, how we approached them or how the mysteries and characters are handled (which you can read all about here). However, I haven’t properly addressed yet how exactly …
Mar 30
Weekly Update #504: Another Quick Update
Alright, since today was pretty busy and it’s a bit late now, we’ll unfortunately have to settle with another super quick post today. And I figured I might as well take the opportunity to direct you towards a couple other, lengthier posts we’ve published recently. With GENBA no Kizuna nearing its completion, we have started …
Mar 23
Weekly Update #503: Quick Progress Overview
Last week, we’ve unveiled GENBA no Kizuna‘s theme song “Dig Deep”, so if you haven’t heard it yet, be sure to check it out here! We’ve provided a lengthy preview in the post, while patrons can even check out the full song! I’m really happy with the result and think everyone working on it did …
Mar 16
Weekly Update #502: GENBA’s Theme Song
As you may have seen me mention every once in a while, our composer Solo Acapello and I have been working on a vocalized theme song for GENBA no Kizuna for quite some time now. And given that this song has finally been completed, I thought it’s about time I finally talk about it in …
Mar 09
Weekly Update #501: Quick Progress Update
As you can tell from the title, today, I’m just gonna type up a really quick update, since there’s a lot to do! If you’ve checked out last week’s blog post, you know that our goal for this month is to get GENBA playable from beginning to end after all! And tomorrow evening, I’d really …
Mar 02
Weekly Update #500: Reminiscing & Plans For March
Good gracious Cretaceous! That’s right, we’ve reached a total of 500 weekly update posts!! Though, of course, if you add all the special announcements, the total number of posts is even higher than that. However, 500 is the number of Saturdays I’ve now spent typing up progress updates for our visual novel projects and that… …
Feb 24
Weekly Update #499: Pricing
As mentioned in last week’s blog post, there are a couple of topics I’d like to discuss as we slowly edge closer to the completion of our next murder mystery visual novel GENBA no Kizuna and therefore its release. One topic I’ve already covered is how exactly it compares to our previous project SHINRAI – …
Feb 17
Weekly Update #498: Valentine’s Art & More GENBA Progress
A couple days ago was Valentine’s Day and even though I sadly didn’t have the time to draw anything myself for the occasion, I once again commissioned the ever so talented Jun to draw us something in her super adorable art style, so to start off today’s post, please check out these two cute little …