Category Archive: Dev Blog

Jul 06

Weekly Update #255: Extended Demo Progress Update

Okay, we’re getting very close now to finally completing our extended GENBA no Kizuna demo! Natsu has finished coding another scene, which only leaves one more! I’ve already fixed up the script for it and the necessary assets are almost done as well! Just need to revise the remaining DPA entries and create a couple …

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Jun 29

Weekly Update #254: Extended Demo Content

Okay, so first of all, in case you haven’t noticed, Steam’s annual summer sale has begun! If you’ve been waiting for a chance to play our murder mystery SHINRAI, or for a friend to finally give it a try, now’s your chance to strike, as the game is currently 50% off! You can learn more …

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Jun 15

Weekly Update #252: Sprite Previews & New Art Poll

Time for another progress update! And we’ve actually made quite a bit of progress over the course of this week!

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Jun 08

Weekly Update #251: Timeline, Sprite & Gallery Updates

Alrighty, we’re now one week into Jurassic June and I’m more fired up than usual to make some progress! So what have I been working on over the last seven days? For the most part, I’ve started to focus on sprite art again! All of Ryuunosuke‘s sprite variations are now officially done and if you’re …

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Jun 01

Weekly Update #250: GUI Updates, Rai(kyou)ko & Jurassic June

As you can see above, we’re preparing everything for the arrival of the Raptor Pack in GENBA no Kizuna! Our four murder suspects will soon be added to the game, which means that we need to add a bunch of new stuff like their profiles, too!

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May 25

Weekly Update #249: Quick Progress Update

So today, we’re once again having just a really quick update, since I’m not having too much time on my hands right now. Which is fine I guess, as there isn’t all that much of interest to report, anyway. As mentioned in last week’s blog post, I’m currently not able to work that much on …

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May 18

Weekly Update #248: Ryuunosuke Sprite Progress

As mentioned in last week’s blog post, I’ve focused on Ryuunosuke‘s sprite variations, now that Amber and Terano are done. Ryuunosuke‘s sprites are kinda special in that they can be considered somewhat “spoilery”. It’s difficult to explain, but I think it’d be better for players to see his sprites while playing the actual game, which …

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May 11

Weekly Update #247: Amber Sprite Progress

Since I’m kinda short on time, we’ll just have another, rather quick progress update today! As you can already tell by the title, I’ve been working on Amber‘s sprite variations and have basically completed all of them, too. She really doesn’t need that many for her first appearance, anyway. Nevertheless, it took me a while …

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May 04

Weekly Update #246: New Music Track & Profile Pics

Alright, time for a little progress summary for this week! First of all, Solo has finished a new track for GENBA no Kizuna! Patrons can check out the full version here, but we have also provided a short preview on our Twitter and Instagram! With this, GENBA‘s OST currently sits at a total of 12 …

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Apr 27

Weekly Update #245: General Progress Update

There’s a progress update up ahead!!

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