Category Archive: Dev Blog

Aug 28

Weekly Update #367: Chapter I Demo Release (Patreon Only)

We are currently celebrating SHINRAI‘s 5th anniversary and shared a couple of announcements the other day, so if you haven’t seen them yet, you can find the anniversary posting here and learn about what’s coming up within the next few weeks and how we plan to tackle the rest of the year regarding GENBA‘s development! …

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Aug 21

Weekly Update #366: Final Preparations

We’re less than a week away now from SHINRAI‘s 5th anniversary, so we’re currently entering overdrive mode to get everything ready in time. As such, I’ve spent most of the day beta-testing GENBA, trying to catch whatever little typos and mistakes might still be hiding within it. Thankfully, I’ve barely stumbled across anything thus far, …

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Aug 14

Weekly Update #365: Another Quick Progress Update

With SHINRAI‘s 5th anniversary drawing closer, I’ve started work on a special little illustration this week. If you’re a member of our Discord Server, you can already catch a first glimpse of it in the “shinrai_bbd” channel! I’ve made some pretty good progress on it, so a proper Patreon preview will follow shortly! This illustration …

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Aug 07

Weekly Update #364: Quick Progress Update

As mentioned in last week’s blog post, I’ve spent the first couple days of August doing some play-testing. Not for GENBA, though. I’ve been going through SHINRAI yet again for a very particular reason. It’s still a bit too soon to elaborate on it, so I’m really sorry for all the secretiveness, but this little …

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Jul 31

Weekly Update #363: Plans For August

July’s almost over and another month about to begin, which means it’s time to set up a plan and some goals! As always, there are some very specific things I’d like to get done, so without further ado, let’s take a closer look at them…

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Jul 24

Weekly Update #362: Asset Progress

As you can tell by the title, asset work has continued and I’m finally done with everything art-related that was still missing for the first chapter! So all that’s left now is revising the script for the last scene and finishing it up already. There is one more week to go before the end of …

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Jul 17

Weekly Update #361: Chapter I Nearing Completion

Alright, unlike last week, this time, I have some exciting things to share again! You may have already seen it on Twitter or our Discord, but Natsu finished coding the investigation of Ryuunosuke‘s room, meaning that I got a chance to play through the whole thing and boy was it fun! Seeing everything in actual …

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Jul 10

Weekly Update #360: CG Progress

Today, we’re just going to have a very quick progress update! While Natsu is busy coding the rest of the investigation, I’ve continued working on the subsequent scenes, mainly focusing on assets this week. The plan is for me to prepare all the assets that Natsu will have to color/shade, such as the “dead body …

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Jul 03

Weekly Update #359: Plans For July

New month, new plans and new goals! I’m currently still in the process of getting things back in order, so everything is progressing slowly, but it’s progressing nonetheless and, day by day, I’m picking up the pace a little. As a matter o fact, I haven’t felt this much determination to get things done in …

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Jun 26

Weekly Update #358: Ryuu’s Room Investigation Progress

Things are still rather… turbulent in my private life, so I haven’t been able to make as much progress again as I would have liked to. Only during the last couple of days, I was finally able to get back on track and seeing how much progress I’ve made in this short time span alone …

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