We’re one week into March, so today, I’m going to lay out our plans for the rest of the month! The main goal is going to be to finish the second chapter of GENBA no Kizuna and to provide patrons with a demo, so that they can once again help us with beta-testing. There isn’t …
Category Archive: Dev Blog
Feb 26
Weekly Update #393: Quick Progress Update
With Keiichi‘s and Shinketsu‘s routes fully coded and Rei‘s currently being made playable by Natsu as well, there is only Himatsu‘s left now before we can finally finish up the second chapter! To give you an idea as to the length of it: excluding Himatsu‘s route, chapter 2 currently sits at around 35,000 words. Adding …
Feb 19
Weekly Update #392: Rei’s Route Nearing Completion
Once again, we’re going to have a rather quick update, but despite its shortness, we have actually accomplished quite a lot again this week! Not only has Natsu finished coding the entirety of Shinketsu‘s route, the first third of Rei‘s is now playable as well! The remaining two thirds will follow shortly, as I am …
Feb 12
Weekly Update #391: More Coding Progress!
We’re currently hard at work to finally make the second chapter of GENBA no Kizuna fully playable and, after wrapping up Keiichi‘s route last weekend, Shinketsu‘s is now following suit and nearing completion as well! Despite a much shorter word count, it still takes quite a bit of time and effort to code, due to …
Feb 05
Weekly Update #390: Coding Progress
This past week has been a very productive one and I’m happy to report that Natsu has made Keiichi‘s route fully playable now! Because of that, I’m going to send her everything for Shinketsu‘s next, which I’ve been diligently working on these last few days. As a matter of fact, I finished the last remaining …
Jan 29
Weekly Update #389: Ready To Code
Alrighty, today, I have some exciting progress to report! Over the course of this past week, Natsu has finished coloring all the remaining sprites for Keiichi‘s investigation route, while I have gathered all the assets, readied them for in-game use and compiled a zip package to send over to her later, so that she can …
Jan 22
Weekly Update #388: Another Quick Progress Update
Work on the second chapter of GENBA no Kizuna continues and we have once again made more progress on both the script as well as the art assets, primarily in regards to Himatsu‘s route! While Natsu has properly colored more sprites, I’ve finally finished my part on the last remaining variations still needed for chapter …
Jan 15
Weekly Update #387: Himatsu Route Progress
As you can tell by the title, I’ve dedicated myself to Himatsu‘s route this week, primarily working on the optional investigation stuff. I’ve made some very good script progress and even shared a little sneak peek on Twitter yesterday, in case you haven’t seen it. Art-wise, I have also finished her new sprite variations, so …
Jan 08
Weekly Update #386: Quick Progress Update
Today, we’re just going to have a very quick progress update again for a change. If you’re up for a longer read and haven’t done so already, you could check out last week’s blog post laying out our general plans for 2022 as well as giving a more detailed look at those for this first …
Jan 01
Weekly Update #385: Plans For 2022
In last week’s blog post, I have taken a look back at 2021 and shared a few more personal thoughts on the year over on our Patreon. Today, I would like to focus on what is lying ahead: a whole new year with new goals and new opportunities! It’s always difficult to lay out a …



