Category Archive: Dev Blog

May 06

Wekly Update #457: Background Art & Coding Progress

It’s once again time for a quick progress update and as you can tell from the title, we’ve moved ahead in two very specific categories! I started out this week by finishing up the CG I mentioned in last week’s blog post and shared a preview of on Patreon and, along with it, I’ve also …

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Apr 29

Weekly Update #456: Plans For May

Last week, I talked a little about some of the difficulties that come along with writing an interactive murder mystery visual novel with non-linear segments, so if you’re curious about some of the struggles I’ve been facing while working on the latest investigation routes, please go ahead and check it out! As for today’s blog …

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Apr 22

Weekly Update #454: The Devil’s In The Detail

I feel like I may have done a post like this before, same title and everything, but I thought that, today, I’d talk a little bit about the reasons as to why work on the script for GENBA no Kizuna‘s penultimate chapter has slowed down a bit again recently.

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Apr 15

Weekly Update #453: GENBA Progress Update & MMBN LC

As mentioned in last week’s blog post, there was a particular part in GENBA no Kizuna‘s fourth chapter, which didn’t quite land the way I had hoped for. Natsu‘s feedback made me think about it some more and also helped me realize that there were even some logical flaws in it. I’ve struggled quite a …

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Apr 08

Weekly Update #452: Myterious Silhouettes

As I’ve mentioned many times before, given how deep we’re into the story of GENBA no Kizuna now, most of what I work on nowadays is too spoilery to share and even in the cases I do have something I can show you, it’s pretty vague as you can see above. You may recognize one …

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Apr 01

Weekly Update #451: Plans For April

A new month has begun and so it’s time to think about what we would like to accomplish by the end of it! Naturally, our primary focus will remain on GENBA no Kizuna‘s penultimate chapter and finishing it as soon as we can. And given that two thirds of it are more or less done …

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Mar 25

Weekly Update #450: Chapter IV Progress

Not sure if I ever even properly shared it before, but let’s start off today’s post with the movie poster I whipped up for Warriors Of The Mesozoic, the in-universe movie that Raptor Pack Productions (our group of suspects) is working on in GENBA no Kizuna! I recently noticed that it was still using Terano‘s …

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Mar 18

Weekly Update #449: Laundry Room

As mentioned in last week’s blog post, there wasn’t much left to do regarding the laundry room, so I have finally finished it and decided to share a little preview with you! Now, I gotta admit that, technically, it’s not 100% done. As you can see, there is a picture of Amber hanging on the …

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Mar 11

Weekly Update #448: Quick Progress Update

Work continues on GENBA no Kizuna‘s penultimate chapter and this past week, Natsu has coded the rest of the third “Social Phase”, with the exception of one more little part that’s still missing now. Once that is taken care of, however, she can finally move on to the chapter’s second set of investigation routes, which …

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Mar 04

Weekly Update 447: Asset Progress

As the title suggests, this past week, I’ve been mostly busy with asset work, the latest result of which you can see above: a new expression for the character Tsume. She’s finally going to make a full body appearance in Shinketsu‘s next route. Overall, she will only have very limited screen time, so there won’t …

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