As mentioned in last week’s blog post, I’ve focused on Ryuunosuke‘s sprite variations, now that Amber and Terano are done.
Ryuunosuke‘s sprites are kinda special in that they can be considered somewhat “spoilery”. It’s difficult to explain, but I think it’d be better for players to see his sprites while playing the actual game, which is why I won’t really be able to share a lot of preview images of him. Nevertheless, I have uploaded one new sprite variation for patrons at least, which can be viewed here.
With this, Ryuunosuke‘s sprites are almost done as well. They just need some little fixes, so that only leaves Shiku now.
It will probably be about two weeks before I’ll tackle hers, though. Until they first days of June, I probably won’t be able to focus too much on work-intensive stuff like sprite art, so I’ll shift my focus to a few smaller things instead: proofreading, menu stuff, DPA entries… stuff like that. Then, during the first week of June, I’ll take care of Shiku and finish up all the sprites overall.
Anyway, I guess that’s already it. There sadly isn’t much else to report, as I’ve been mostly focused on Ryuu during this past week.
So this will have to end as another really short update!
Now, as always, please enjoy the rest of your weekend and, until next Saturday, take care! :3