Tag Archive: Shinketsu

Nov 10

Weekly Update #221: Extended Demo Progress

If you’ve kept an eye on our Twitter over this past week, you might have noticed quite a bit of Rei on the timeline!

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Oct 27

Weekly Update #219: More New Sprites!

Yep, you’re seeing that right! Even though I thought I had all the sprites ready for the next part of the extended demo, I kinda ended up… making a couple more! Though, to be fair, these ones were planned to be used in the game eventually anyway. I just found use for them earlier than …

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Sep 22

Weekly Update #214: Sprite Progress

In last week’s blog post, I was talking about the sprite variety in SHINRAI and GENBA as well as how I usually go about creating sprites and what kinds of considerations go into that. Over this past week, I put that to practice as I continued working on Shinketsu‘s and Rei‘s sprites for the extended …

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Sep 08

Weekly Update #212: Textbox Changes

Over this past week, I’ve continued working on what I’ve talked about in last week’s blog post. Namely, making some adjustments to GENBA no Kizuna based on the feedback we have gotten so far. So let’s take a look at what exactly has changed!

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Jul 21

Weekly Update #205: Shinketsu Sprite Progress

As you can tell from the title of today’s blog post, I have finally gotten back to some sprite work for GENBA no Kizuna. After working some more on the script and the Main Hall, I have decided to tackle the rest of the assets for the scene following the events of our demo. In …

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