Tag Archive: Monthly Art

Aug 17

Weekly Update #261: Extended Demo Release Preparations – Part II

Alright, just a really short update today, as I sadly don’t have much time on my hands (there isn’t much to report, anyway). As the title already suggests, we are continuing with the preparations for SHINRAI‘s anniversary and the release of the extended GENBA no Kizuna demo on the 26th! Less than ten days to …

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Aug 10

Weekly Update #260: Extended Demo Release Preparations

Alright, so plans have kinda changed for this month. I originally talked about them here, but ever since then, life has happened and thrown a giant wrench into things. Nevertheless, I’m still hell-bent on releasing our extended GENBA no Kizuna demo publicly on the 26th, so in order to make that happen, I’m currently reorganizing …

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Aug 03

Weekly Update #259: Research & Writing Preparations

As mentioned in last week’s blog post, now that the extended GENBA no Kizuna demo is almost ready for its public release, I’m planning to get back into and mainly focus on writing again. My next major goal is to finish a first draft for the remaining chapters as soon as possible. Before I can …

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Jun 29

Weekly Update #254: Extended Demo Content

Okay, so first of all, in case you haven’t noticed, Steam’s annual summer sale has begun! If you’ve been waiting for a chance to play our murder mystery SHINRAI, or for a friend to finally give it a try, now’s your chance to strike, as the game is currently 50% off! You can learn more …

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Jun 01

Weekly Update #250: GUI Updates, Rai(kyou)ko & Jurassic June

As you can see above, we’re preparing everything for the arrival of the Raptor Pack in GENBA no Kizuna! Our four murder suspects will soon be added to the game, which means that we need to add a bunch of new stuff like their profiles, too!

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May 25

Weekly Update #249: Quick Progress Update

So today, we’re once again having just a really quick update, since I’m not having too much time on my hands right now. Which is fine I guess, as there isn’t all that much of interest to report, anyway. As mentioned in last week’s blog post, I’m currently not able to work that much on …

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May 11

Weekly Update #247: Amber Sprite Progress

Since I’m kinda short on time, we’ll just have another, rather quick progress update today! As you can already tell by the title, I’ve been working on Amber‘s sprite variations and have basically completed all of them, too. She really doesn’t need that many for her first appearance, anyway. Nevertheless, it took me a while …

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Apr 21

Happy Easter 2019!

As you can clearly tell, this year’s May artwork is Easter-themed and, as voted by our patrons, Taiko ended up being the victim featured character this time! He looks kinda embarrassed, though. Is it because of the hoodie? Hmm, the colors look somewhat familiar. I wonder if a certain someone is behind this… Maybe Taiko …

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Apr 20

Weekly Update #244: BG Progress & Monthly Art

Alrighty, today, we’ll just have a really quick update! Originally, I wanted to give you a look at the finished Exhibition Room background, but unfortunately, I wasn’t able to 100% finish it today. There really isn’t that much left now, though. I just have to finish shading the Utahraptor (it’s 30% done), maybe fix the …

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Mar 16

Weekly Update 239: DPA & BGM Progress

Today’s update is going to be on the shorter side again, so let’s jump right into what’s new this week! As you can already tell from the title of this posting, I’ve been working on the remaining DPA content that will be featured in our extended demo, which mainly involved lots of writing and research. …

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