Tag Archive: Monthly Art

Oct 05

Weekly Update #268: Ryuunosuke’s Study

Life still keeps me pretty busy at the moment, so I haven’t been able to accomplish as much as I would have liked to this week… Nevertheless, I have started working on the next BG for GENBA no Kizuna, depicting Ryuunosuke Hazama‘s private dino chamber! Last week, I already talked about how strongly the writing …

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Sep 14

Weekly Update #265: GENBA Feedback So Far

Today will be a really short posting, because there sadly isn’t much to report on. As mentioned in last week’s blog post, I was off to Italy from Monday to Thursday and there were (and still are) quite a bunch of things to take care of now that I’m back home. As a result, I …

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Aug 26

SHINRAI Anniversary & GENBA Extended Demo Release

August 26 marks the day on which our first visual novel project, the murder mystery SHINRAI -Broken Beyond Despair, was released. Three years have passed ever since and back then, I was convinced that we would have already released our next project by now. Unfortunately, we’re still quite a ways away from that. GENBA no …

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Aug 17

Weekly Update #261: Extended Demo Release Preparations – Part II

Alright, just a really short update today, as I sadly don’t have much time on my hands (there isn’t much to report, anyway). As the title already suggests, we are continuing with the preparations for SHINRAI‘s anniversary and the release of the extended GENBA no Kizuna demo on the 26th! Less than ten days to …

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Aug 10

Weekly Update #260: Extended Demo Release Preparations

Alright, so plans have kinda changed for this month. I originally talked about them here, but ever since then, life has happened and thrown a giant wrench into things. Nevertheless, I’m still hell-bent on releasing our extended GENBA no Kizuna demo publicly on the 26th, so in order to make that happen, I’m currently reorganizing …

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Aug 03

Weekly Update #259: Research & Writing Preparations

As mentioned in last week’s blog post, now that the extended GENBA no Kizuna demo is almost ready for its public release, I’m planning to get back into and mainly focus on writing again. My next major goal is to finish a first draft for the remaining chapters as soon as possible. Before I can …

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Jun 29

Weekly Update #254: Extended Demo Content

Okay, so first of all, in case you haven’t noticed, Steam’s annual summer sale has begun! If you’ve been waiting for a chance to play our murder mystery SHINRAI, or for a friend to finally give it a try, now’s your chance to strike, as the game is currently 50% off! You can learn more …

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Jun 01

Weekly Update #250: GUI Updates, Rai(kyou)ko & Jurassic June

As you can see above, we’re preparing everything for the arrival of the Raptor Pack in GENBA no Kizuna! Our four murder suspects will soon be added to the game, which means that we need to add a bunch of new stuff like their profiles, too!

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May 25

Weekly Update #249: Quick Progress Update

So today, we’re once again having just a really quick update, since I’m not having too much time on my hands right now. Which is fine I guess, as there isn’t all that much of interest to report, anyway. As mentioned in last week’s blog post, I’m currently not able to work that much on …

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May 11

Weekly Update #247: Amber Sprite Progress

Since I’m kinda short on time, we’ll just have another, rather quick progress update today! As you can already tell by the title, I’ve been working on Amber‘s sprite variations and have basically completed all of them, too. She really doesn’t need that many for her first appearance, anyway. Nevertheless, it took me a while …

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