After wrapping up Keiichi‘s investigation route for chapter 2, I have now moved on to Himatsu‘s route and mostly dedicated myself to the script work again this past week. The intro and outro scenes are done and so is the interview with Raptor Pack Productions. Granted, I had already written these parts earlier this year, …
Tag Archive: Consoles
Nov 06
Weekly Update #377: Plans For November
The spooky season lies past us now, unfortunately, and we’re entering the final stretch of the year, which is usually one of the busiest times for me (and for most of everyone else, I’d guess). There is a lot to do in order to achieve the goals I have set for myself before the end …
Oct 30
Weekly Update #376: Console Release Thoughts
Now that SHINRAI has finally been released on consoles, today, I’d like to talk a little more about this whole porting endeavor. It’s another milestone and, honestly, a rather momentous event for me, so this post is going to be a bit more on the personal side. It’s still very surreal to see our little …
Oct 16
Weekly Update #374: DPA Sprites
Before we delve into today’s progress report, here is another quick reminder that SHINRAI – Broken Beyond Despair is soon going to be available on consoles! In just about two weeks, as a matter of fact, right in time for Halloween! If you want to learn more about the port and the platforms it’s going …
Oct 09
Weekly Update #373: SHINRAI Console Release Date
Yep, it’s official now: the console port for SHINRAI – Broken Beyond Despair will release on October 29, just in time for Halloween! The game is slowly starting to show up in a few different places now, so if you own a Nintendo Switch, for instance, you can already check out the official store page …
Aug 26
SHINRAI – 5th Anniversary Update
Today, it’s been exactly five years since SHINRAI – Broken Beyond Despair was released. Crazy to think it’s already been that long! Not only that, this year also marks the 10th anniversary of SHINRAI‘s initial conception, as I wrote the original short novel all the way back in September and October of 2011. Of course, …