Tag Archive: BGM

May 28

Weekly Update #406: Almost Jurassic June!

It’s time to get hyped, because the most important month of the year is right around the corner! That’s right, only a couple more days until Jurassic June! And this time, we’ll actually have something special to celebrate the dinosaur month, since GENBA no Kizuna‘s third chapter is currently getting wrapped up, meaning that more …

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Apr 23

Weekly Update #401: Soundtrack Progress

As you may have already seen over on Twitter, our composer Solo Acapello was quite a bit faster than I anticipated, so the new tracks I’ve talked about in last week’s blog post have been finished now! If you’re a patron, you can check out both pieces in full length here: Triassic Trial Grounds, Cornered …

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Nov 27

Weekly Update #380: Script Progress & New BGM

Script work has continued and, by now, Rei‘s route is basically done! Although it still requires some revisions and proofreading, it is fully written now and amounts to ~12,000 words, making it quite a bit longer than I originally anticipated. I was sure it would turn out much shorter than Keiichi‘s route, but they’re very …

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Apr 10

Weekly Update #347: Evidence Art

So, this week, I’ve mostly dedicated to art again, specifically evidence-related artwork that will be featured in DPA entries. I actually have a little WIP-preview to share, so you can get a better idea of what I’m talking about: 

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Dec 12

Weekly Update #330: New BGM

Well, since I’ve been busy all day and kinda ran out of time, I guess I’ll have to leave you with another very short update, sorry! So, let’s sum things up real quick: This week, I’ve spent the majority of my time working on the script for GENBA no Kizuna again, finishing up scenes 08 …

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Mar 21

Weekly Update #292: Outline Progress & BGM Update

Work on the outline for GENBA no Kizuna continues, with chapter 3 now basically done as well, and only chapter 4 remaining as the last big hurdle. I’ve actually been talking a lot about the outline during these past weeks, trying to put into words how I go about it and what exactly it looks …

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Jul 13

Weekly Update #256: Beta-Testing & New Music

Okay, let’s get right into this week’s progress update, shall we? So, how far along has our extended GENBA no Kizuna demo come? Well, it’s actually undergoing testing and tweaking by Natsu right now! (As you can tell by the screenshot above, Natsu still needs to adjust the positions of some of our character sprites …

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May 04

Weekly Update #246: New Music Track & Profile Pics

Alright, time for a little progress summary for this week! First of all, Solo has finished a new track for GENBA no Kizuna! Patrons can check out the full version here, but we have also provided a short preview on our Twitter and Instagram! With this, GENBA‘s OST currently sits at a total of 12 …

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Mar 16

Weekly Update 239: DPA & BGM Progress

Today’s update is going to be on the shorter side again, so let’s jump right into what’s new this week! As you can already tell from the title of this posting, I’ve been working on the remaining DPA content that will be featured in our extended demo, which mainly involved lots of writing and research. …

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Nov 10

Weekly Update #221: Extended Demo Progress

If you’ve kept an eye on our Twitter over this past week, you might have noticed quite a bit of Rei on the timeline!

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