Jan 23

Weekly Update #336: Quick Progress Update

As the title already gives away, today, we’re just going to have a very quick update. If you’d like to read a bit more about what’s currently going on, however, you can always check out last week’s blog post detailing how we plan to tackle 2021.

Now, with that said, what’s new?

At the moment, I’m mostly still focusing on the “dead body” CG, which takes quite a while to get done, even though that was kinda expected. There’s a lot of intricate detail going on here and a lot of thought going into it. I will probably talk more about the process and the challenges once it’s done, but this is defintely the most complicated asset I’ve worked on thus far.

It’s finally getting closer to being done, though. Just a couple more days, I think. I might actually post a preview (at long last) on Patreon soon, maybe even tomorrow.

Outside of that, I’ve been busy with script work as well, revising the investigation of Ryuunosuke‘s room and taking care of the last couple dialogue scenarios for when you talk to Amber.

This (rather big) scene should hopefully be done by next week, along with the CG. I’d definitely like to start into February with new tasks, rather than carry over old ones.

That basically sums it up for this week. I’ll get back to work now, so please enjoy the rest of your weekend and, until next Saturday, take care! :3